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Perceiving Systems

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Perceiving Systems Article Random Forests for Real Time 3D Face Analysis Fanelli, G., Dantone, M., Gall, J., Fossati, A., van Gool, L. International Journal of Computer Vision, 101(3):437-458, Springer, 2013
We present a random forest-based framework for real time head pose estimation from depth images and extend it to localize a set of facial features in 3D. Our algorithm takes a voting approach, where each patch extracted from the depth image can directly cast a vote for the head pose or each of the facial features. Our system proves capable of handling large rotations, partial occlusions, and the noisy depth data acquired using commercial sensors. Moreover, the algorithm works on each frame independently and achieves real time performance without resorting to parallel computations on a GPU. We present extensive experiments on publicly available, challenging datasets and present a new annotated head pose database recorded using a Microsoft Kinect.
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Perceiving Systems Conference Paper Real Time 3D Head Pose Estimation: Recent Achievements and Future Challenges Fanelli, G., Gall, J., van Gool, L. In 5th International Symposium on Communications, Control and Signal Processing (ISCCSP), 2012 data and code pdf BibTeX

Perceiving Systems Conference Paper Real-time Facial Feature Detection using Conditional Regression Forests Dantone, M., Gall, J., Fanelli, G., van Gool, L. In IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2578-2585, IEEE, Providence, RI, USA, 2012 code pdf BibTeX