Autonomous Motion Article 2009

Towards Grasp-Oriented Visual Perception of Humanoid Robots

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Autonomous Motion
  • Affiliated Researcher
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A distinct property of robot vision systems is that they are embodied. Visual information is extracted for the purpose of moving in and interacting with the environment. Thus, different types of perception-action cycles need to be implemented and evaluated. In this paper, we study the problem of designing a vision system for the purpose of object grasping in everyday environments. This vision system is firstly targeted at the interaction with the world through recognition and grasping of objects and secondly at being an interface for the reasoning and planning module to the real world. The latter provides the vision system with a certain task that drives it and defines a specific context, i.e. search for or identify a certain object and analyze it for potential later manipulation. We deal with cases of: (i) known objects, (ii) objects similar to already known objects, and (iii) unknown objects. The perception-action cycle is connected to the reasoning system based on the idea of affordances. All three cases are also related to the state of the art and the terminology in the neuroscientific area.

Author(s): Bohg, Jeannette and Barck-Holst, Carl and Huebner, Kai and Ralph, Maria and Rasolzadeh, Babak and Song, Dan and Kragic, Danica
Journal: International Journal of Humanoid Robotics
Volume: 06
Number (issue): 03
Pages: 387-434
Year: 2009
Bibtex Type: Article (article)
DOI: 10.1142/S0219843609001796
Electronic Archiving: grant_archive
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BibTex

@article{doi:10.1142/S0219843609001796,
  title = {Towards Grasp-Oriented Visual Perception of Humanoid Robots},
  journal = {International Journal of Humanoid Robotics},
  abstract = {A distinct property of robot vision systems is that they are embodied. Visual information is extracted for the purpose of moving in and interacting with the environment. Thus, different types of perception-action cycles need to be implemented and evaluated.
  
  In this paper, we study the problem of designing a vision system for the purpose of object grasping in everyday environments. This vision system is firstly targeted at the interaction with the world through recognition and grasping of objects and secondly at being an interface for the reasoning and planning module to the real world. The latter provides the vision system with a certain task that drives it and defines a specific context, i.e. search for or identify a certain object and analyze it for potential later manipulation. We deal with cases of: (i) known objects, (ii) objects similar to already known objects, and (iii) unknown objects. The perception-action cycle is connected to the reasoning system based on the idea of affordances. All three cases are also related to the state of the art and the terminology in the neuroscientific area.},
  volume = {06},
  number = {03},
  pages = {387-434},
  year = {2009},
  slug = {doi-10-1142-s0219843609001796},
  author = {Bohg, Jeannette and Barck-Holst, Carl and Huebner, Kai and Ralph, Maria and Rasolzadeh, Babak and Song, Dan and Kragic, Danica}
}