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2015


Exploiting Object Similarity in 3D Reconstruction
Exploiting Object Similarity in 3D Reconstruction

Zhou, C., Güney, F., Wang, Y., Geiger, A.

In International Conference on Computer Vision (ICCV), December 2015 (inproceedings)

Abstract
Despite recent progress, reconstructing outdoor scenes in 3D from movable platforms remains a highly difficult endeavor. Challenges include low frame rates, occlusions, large distortions and difficult lighting conditions. In this paper, we leverage the fact that the larger the reconstructed area, the more likely objects of similar type and shape will occur in the scene. This is particularly true for outdoor scenes where buildings and vehicles often suffer from missing texture or reflections, but share similarity in 3D shape. We take advantage of this shape similarity by locating objects using detectors and jointly reconstructing them while learning a volumetric model of their shape. This allows us to reduce noise while completing missing surfaces as objects of similar shape benefit from all observations for the respective category. We evaluate our approach with respect to LIDAR ground truth on a novel challenging suburban dataset and show its advantages over the state-of-the-art.

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pdf suppmat [BibTex]

2015


pdf suppmat [BibTex]


FollowMe: Efficient Online Min-Cost Flow Tracking with Bounded Memory and Computation
FollowMe: Efficient Online Min-Cost Flow Tracking with Bounded Memory and Computation

Lenz, P., Geiger, A., Urtasun, R.

In International Conference on Computer Vision (ICCV), International Conference on Computer Vision (ICCV), December 2015 (inproceedings)

Abstract
One of the most popular approaches to multi-target tracking is tracking-by-detection. Current min-cost flow algorithms which solve the data association problem optimally have three main drawbacks: they are computationally expensive, they assume that the whole video is given as a batch, and they scale badly in memory and computation with the length of the video sequence. In this paper, we address each of these issues, resulting in a computationally and memory-bounded solution. First, we introduce a dynamic version of the successive shortest-path algorithm which solves the data association problem optimally while reusing computation, resulting in faster inference than standard solvers. Second, we address the optimal solution to the data association problem when dealing with an incoming stream of data (i.e., online setting). Finally, we present our main contribution which is an approximate online solution with bounded memory and computation which is capable of handling videos of arbitrary length while performing tracking in real time. We demonstrate the effectiveness of our algorithms on the KITTI and PETS2009 benchmarks and show state-of-the-art performance, while being significantly faster than existing solvers.

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pdf suppmat video project [BibTex]

pdf suppmat video project [BibTex]


Intrinsic Depth: Improving Depth Transfer with Intrinsic Images
Intrinsic Depth: Improving Depth Transfer with Intrinsic Images

Kong, N., Black, M. J.

In IEEE International Conference on Computer Vision (ICCV), pages: 3514-3522, International Conference on Computer Vision (ICCV), December 2015 (inproceedings)

Abstract
We formulate the estimation of dense depth maps from video sequences as a problem of intrinsic image estimation. Our approach synergistically integrates the estimation of multiple intrinsic images including depth, albedo, shading, optical flow, and surface contours. We build upon an example-based framework for depth estimation that uses label transfer from a database of RGB and depth pairs. We combine this with a method that extracts consistent albedo and shading from video. In contrast to raw RGB values, albedo and shading provide a richer, more physical, foundation for depth transfer. Additionally we train a new contour detector to predict surface boundaries from albedo, shading, and pixel values and use this to improve the estimation of depth boundaries. We also integrate sparse structure from motion with our method to improve the metric accuracy of the estimated depth maps. We evaluate our Intrinsic Depth method quantitatively by estimating depth from videos in the NYU RGB-D and SUN3D datasets. We find that combining the estimation of multiple intrinsic images improves depth estimation relative to the baseline method.

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pdf suppmat YouTube official video poster Project Page Project Page [BibTex]

pdf suppmat YouTube official video poster Project Page Project Page [BibTex]


Detailed Full-Body Reconstructions of Moving People from Monocular {RGB-D} Sequences
Detailed Full-Body Reconstructions of Moving People from Monocular RGB-D Sequences

Bogo, F., Black, M. J., Loper, M., Romero, J.

In International Conference on Computer Vision (ICCV), pages: 2300-2308, December 2015 (inproceedings)

Abstract
We accurately estimate the 3D geometry and appearance of the human body from a monocular RGB-D sequence of a user moving freely in front of the sensor. Range data in each frame is first brought into alignment with a multi-resolution 3D body model in a coarse-to-fine process. The method then uses geometry and image texture over time to obtain accurate shape, pose, and appearance information despite unconstrained motion, partial views, varying resolution, occlusion, and soft tissue deformation. Our novel body model has variable shape detail, allowing it to capture faces with a high-resolution deformable head model and body shape with lower-resolution. Finally we combine range data from an entire sequence to estimate a high-resolution displacement map that captures fine shape details. We compare our recovered models with high-resolution scans from a professional system and with avatars created by a commercial product. We extract accurate 3D avatars from challenging motion sequences and even capture soft tissue dynamics.

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Video pdf Project Page Project Page [BibTex]

Video pdf Project Page Project Page [BibTex]


3D Object Reconstruction from Hand-Object Interactions
3D Object Reconstruction from Hand-Object Interactions

Tzionas, D., Gall, J.

In International Conference on Computer Vision (ICCV), pages: 729-737, International Conference on Computer Vision (ICCV), December 2015 (inproceedings)

Abstract
Recent advances have enabled 3d object reconstruction approaches using a single off-the-shelf RGB-D camera. Although these approaches are successful for a wide range of object classes, they rely on stable and distinctive geometric or texture features. Many objects like mechanical parts, toys, household or decorative articles, however, are textureless and characterized by minimalistic shapes that are simple and symmetric. Existing in-hand scanning systems and 3d reconstruction techniques fail for such symmetric objects in the absence of highly distinctive features. In this work, we show that extracting 3d hand motion for in-hand scanning effectively facilitates the reconstruction of even featureless and highly symmetric objects and we present an approach that fuses the rich additional information of hands into a 3d reconstruction pipeline, significantly contributing to the state-of-the-art of in-hand scanning.

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pdf Project's Website Video Spotlight Extended Abstract YouTube DOI Project Page [BibTex]

pdf Project's Website Video Spotlight Extended Abstract YouTube DOI Project Page [BibTex]


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Learning Torque Control in Presence of Contacts using Tactile Sensing from Robot Skin

Calandra, R., Ivaldi, S., Deisenroth, M., Peters, J.

In 15th IEEE-RAS International Conference on Humanoid Robots, pages: 690-695, Humanoids, November 2015 (inproceedings)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Evaluation of Interactive Object Recognition with Tactile Sensing

Hoelscher, J., Peters, J., Hermans, T.

In 15th IEEE-RAS International Conference on Humanoid Robots, pages: 310-317, Humanoids, November 2015 (inproceedings)

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DOI [BibTex]

DOI [BibTex]


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Optimizing Robot Striking Movement Primitives with Iterative Learning Control

Koc, O., Maeda, G., Neumann, G., Peters, J.

In 15th IEEE-RAS International Conference on Humanoid Robots, pages: 80-87, Humanoids, November 2015 (inproceedings)

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DOI [BibTex]

DOI [BibTex]


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easyGWAS: An Integrated Computational Framework for Advanced Genome-Wide Association Studies

Grimm, Dominik

Eberhard Karls Universität Tübingen, November 2015 (phdthesis)

ei

[BibTex]

[BibTex]


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A Comparison of Contact Distribution Representations for Learning to Predict Object Interactions

Leischnig, S., Luettgen, S., Kroemer, O., Peters, J.

In 15th IEEE-RAS International Conference on Humanoid Robots, pages: 616-622, Humanoids, November 2015 (inproceedings)

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DOI [BibTex]

DOI [BibTex]


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First-Person Tele-Operation of a Humanoid Robot

Fritsche, L., Unverzagt, F., Peters, J., Calandra, R.

In 15th IEEE-RAS International Conference on Humanoid Robots, pages: 997-1002, Humanoids, November 2015 (inproceedings)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Probabilistic Segmentation Applied to an Assembly Task

Lioutikov, R., Neumann, G., Maeda, G., Peters, J.

In 15th IEEE-RAS International Conference on Humanoid Robots, pages: 533-540, Humanoids, November 2015 (inproceedings)

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DOI [BibTex]

DOI [BibTex]


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Causal Discovery Beyond Conditional Independences

Sgouritsa, E.

Eberhard Karls Universität Tübingen, Germany, October 2015 (phdthesis)

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link (url) [BibTex]

link (url) [BibTex]


Automatic LQR Tuning Based on Gaussian Process Optimization: Early Experimental Results
Automatic LQR Tuning Based on Gaussian Process Optimization: Early Experimental Results

Marco, A., Hennig, P., Bohg, J., Schaal, S., Trimpe, S.

Machine Learning in Planning and Control of Robot Motion Workshop at the IEEE/RSJ International Conference on Intelligent Robots and Systems (iROS), pages: , , Machine Learning in Planning and Control of Robot Motion Workshop, October 2015 (conference)

Abstract
This paper proposes an automatic controller tuning framework based on linear optimal control combined with Bayesian optimization. With this framework, an initial set of controller gains is automatically improved according to a pre-defined performance objective evaluated from experimental data. The underlying Bayesian optimization algorithm is Entropy Search, which represents the latent objective as a Gaussian process and constructs an explicit belief over the location of the objective minimum. This is used to maximize the information gain from each experimental evaluation. Thus, this framework shall yield improved controllers with fewer evaluations compared to alternative approaches. A seven-degree-of-freedom robot arm balancing an inverted pole is used as the experimental demonstrator. Preliminary results of a low-dimensional tuning problem highlight the method’s potential for automatic controller tuning on robotic platforms.

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PDF DOI Project Page [BibTex]

PDF DOI Project Page [BibTex]


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Permutational Rademacher Complexity: a New Complexity Measure for Transductive Learning

Tolstikhin, I., Zhivotovskiy, N., Blanchard, G.

In Proceedings of the 26th International Conference on Algorithmic Learning Theory, 9355, pages: 209-223, Lecture Notes in Computer Science, (Editors: K. Chaudhuri, C. Gentile and S. Zilles), Springer, ALT, October 2015 (inproceedings)

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DOI [BibTex]

DOI [BibTex]


Towards Probabilistic Volumetric Reconstruction using Ray Potentials
Towards Probabilistic Volumetric Reconstruction using Ray Potentials

(Best Paper Award)

Ulusoy, A. O., Geiger, A., Black, M. J.

In 3D Vision (3DV), 2015 3rd International Conference on, pages: 10-18, Lyon, October 2015 (inproceedings)

Abstract
This paper presents a novel probabilistic foundation for volumetric 3-d reconstruction. We formulate the problem as inference in a Markov random field, which accurately captures the dependencies between the occupancy and appearance of each voxel, given all input images. Our main contribution is an approximate highly parallelized discrete-continuous inference algorithm to compute the marginal distributions of each voxel's occupancy and appearance. In contrast to the MAP solution, marginals encode the underlying uncertainty and ambiguity in the reconstruction. Moreover, the proposed algorithm allows for a Bayes optimal prediction with respect to a natural reconstruction loss. We compare our method to two state-of-the-art volumetric reconstruction algorithms on three challenging aerial datasets with LIDAR ground truth. Our experiments demonstrate that the proposed algorithm compares favorably in terms of reconstruction accuracy and the ability to expose reconstruction uncertainty.

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code YouTube pdf suppmat DOI Project Page [BibTex]

code YouTube pdf suppmat DOI Project Page [BibTex]


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From Points to Probability Measures: A Statistical Learning on Distributions with Kernel Mean Embedding

Muandet, K.

University of Tübingen, Germany, University of Tübingen, Germany, September 2015 (phdthesis)

ei

[BibTex]

[BibTex]


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Machine Learning Approaches to Image Deconvolution

Schuler, C.

University of Tübingen, Germany, University of Tübingen, Germany, September 2015 (phdthesis)

ei

[BibTex]

[BibTex]


Compliant wing design for a flapping wing micro air vehicle
Compliant wing design for a flapping wing micro air vehicle

Colmenares, D., Kania, R., Zhang, W., Sitti, M.

In Intelligent Robots and Systems (IROS), 2015 IEEE/RSJ International Conference on, pages: 32-39, September 2015 (inproceedings)

Abstract
In this work, we examine several wing designs for a motor-driven, flapping-wing micro air vehicle capable of liftoff. The full system consists of two wings independently driven by geared pager motors that include a spring in parallel with the output shaft. The linear transmission allows for resonant operation, while control is achieved by direct drive of the wing angle. Wings used in previous work were chosen to be fully rigid for simplicity of modeling and fabrication. However, biological wings are highly flexible and other micro air vehicles have successfully utilized flexible wing structures for specialized tasks. The goal of our study is to determine if wing flexibility can be generally used to increase wing performance. Two approaches to lift improvement using flexible wings are explored, resonance of the wing cantilever structure and dynamic wing twisting. We design and test several wings that are compared using different figures of merit. A twisted design improved lift per power by 73.6% and maximum lift production by 53.2% compared to the original rigid design. Wing twist is then modeled in order to propose optimal wing twist profiles that can maximize either wing efficiency or lift production.

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DOI [BibTex]

DOI [BibTex]


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Stabilizing Novel Objects by Learning to Predict Tactile Slip

Veiga, F., van Hoof, H., Peters, J., Hermans, T.

In Proceedings of the IEEE/RSJ Conference on Intelligent Robots and Systems, pages: 5065-5072, IROS, September 2015 (inproceedings)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Millimeter-scale magnetic swimmers using elastomeric undulations

Zhang, J., Diller, E.

In 2015 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), pages: 1706-1711, September 2015 (inproceedings)

Abstract
This paper presents a new soft-bodied millimeterscale swimmer actuated by rotating uniform magnetic fields. The proposed swimmer moves through internal undulatory deformations, resulting from a magnetization profile programmed into its body. To understand the motion of the swimmer, a mathematical model is developed to describe the general relationship between the deflection of a flexible strip and its magnetization profile. As a special case, the situation of the swimmer on the water surface is analyzed and predictions made by the model are experimentally verified. Experimental results show the controllability of the proposed swimmer under a computer vision-based closed-loop controller. The swimmers have nominal dimensions of 1.5×4.9×0.06 mm and a top speed of 50 mm/s (10 body lengths per second). Waypoint following and multiagent control are demonstrated for swimmers constrained at the air-water interface and underwater swimming is also shown, suggesting the promising potential of this type of swimmer in biomedical and microfluidic applications.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Model-Free Probabilistic Movement Primitives for Physical Interaction

Paraschos, A., Rueckert, E., Peters, J., Neumann, G.

In Proceedings of the IEEE/RSJ Conference on Intelligent Robots and Systems, pages: 2860-2866, IROS, September 2015 (inproceedings)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Combined Pose-Wrench and State Machine Representation for Modeling Robotic Assembly Skills

Wahrburg, A., Zeiss, S., Matthias, B., Peters, J., Ding, H.

In Proceedings of the IEEE/RSJ Conference on Intelligent Robots and Systems, pages: 852-857, IROS, September 2015 (inproceedings)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


Perception of Strength and Power of Realistic Male Characters
Perception of Strength and Power of Realistic Male Characters

Wellerdiek, A. C., Breidt, M., Geuss, M. N., Streuber, S., Kloos, U., Black, M. J., Mohler, B. J.

In Proc. ACM SIGGRAPH Symposium on Applied Perception, SAP’15, pages: 7-14, ACM, New York, NY, September 2015 (inproceedings)

Abstract
We investigated the influence of body shape and pose on the perception of physical strength and social power for male virtual characters. In the first experiment, participants judged the physical strength of varying body shapes, derived from a statistical 3D body model. Based on these ratings, we determined three body shapes (weak, average, and strong) and animated them with a set of power poses for the second experiment. Participants rated how strong or powerful they perceived virtual characters of varying body shapes that were displayed in different poses. Our results show that perception of physical strength was mainly driven by the shape of the body. However, the social attribute of power was influenced by an interaction between pose and shape. Specifically, the effect of pose on power ratings was greater for weak body shapes. These results demonstrate that a character with a weak shape can be perceived as more powerful when in a high-power pose.

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PDF DOI Project Page [BibTex]

PDF DOI Project Page [BibTex]


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Probabilistic Progress Prediction and Sequencing of Concurrent Movement Primitives

Manschitz, S., Kober, J., Gienger, M., Peters, J.

In Proceedings of the IEEE/RSJ Conference on Intelligent Robots and Systems, pages: 449-455, IROS, September 2015 (inproceedings)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Reinforcement Learning vs Human Programming in Tetherball Robot Games

Parisi, S., Abdulsamad, H., Paraschos, A., Daniel, C., Peters, J.

In Proceedings of the IEEE/RSJ Conference on Intelligent Robots and Systems, pages: 6428-6434, IROS, September 2015 (inproceedings)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Learning Motor Skills from Partially Observed Movements Executed at Different Speeds

Ewerton, M., Maeda, G., Peters, J., Neumann, G.

In Proceedings of the IEEE/RSJ Conference on Intelligent Robots and Systems, pages: 456-463, IROS, September 2015 (inproceedings)

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Is Breathing Rate a Confounding Variable in Brain-Computer Interfaces (BCIs) Based on EEG Spectral Power?

Ibarra Chaoul, A., Grosse-Wentrup, M.

Proceedings of the 37th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, pages: 1079-1082, EMBC, August 2015 (conference)

ei

DOI [BibTex]

DOI [BibTex]


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Retrospective motion correction of magnitude-input MR images

Loktyushin, A., Schuler, C., Scheffler, K., Schölkopf, B.

First International Workshop on Machine Learning Meets Medical Imaging (MLMMI 2015), held in conjunction with ICML 2015, 9487, pages: 3-12, Lecture Notes in Computer Science, (Editors: K. K. Bhatia and H. Lombaert), Springer, July 2015 (conference)

ei

DOI [BibTex]

DOI [BibTex]


The Informed Sampler: A Discriminative Approach to Bayesian Inference in Generative Computer Vision Models
The Informed Sampler: A Discriminative Approach to Bayesian Inference in Generative Computer Vision Models

Jampani, V., Nowozin, S., Loper, M., Gehler, P. V.

In Special Issue on Generative Models in Computer Vision and Medical Imaging, 136, pages: 32-44, Elsevier, July 2015 (inproceedings)

Abstract
Computer vision is hard because of a large variability in lighting, shape, and texture; in addition the image signal is non-additive due to occlusion. Generative models promised to account for this variability by accurately modelling the image formation process as a function of latent variables with prior beliefs. Bayesian posterior inference could then, in principle, explain the observation. While intuitively appealing, generative models for computer vision have largely failed to deliver on that promise due to the difficulty of posterior inference. As a result the community has favored efficient discriminative approaches. We still believe in the usefulness of generative models in computer vision, but argue that we need to leverage existing discriminative or even heuristic computer vision methods. We implement this idea in a principled way in our informed sampler and in careful experiments demonstrate it on challenging models which contain renderer programs as their components. The informed sampler, using simple discriminative proposals based on existing computer vision technology achieves dramatic improvements in inference. Our approach enables a new richness in generative models that was out of reach with existing inference technology.

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arXiv-preprint pdf DOI Project Page [BibTex]

arXiv-preprint pdf DOI Project Page [BibTex]


The Stitched Puppet: A Graphical Model of {3D} Human Shape and Pose
The Stitched Puppet: A Graphical Model of 3D Human Shape and Pose

Zuffi, S., Black, M. J.

In IEEE Conf. on Computer Vision and Pattern Recognition (CVPR 2015), pages: 3537-3546, June 2015 (inproceedings)

Abstract
We propose a new 3D model of the human body that is both realistic and part-based. The body is represented by a graphical model in which nodes of the graph correspond to body parts that can independently translate and rotate in 3D as well as deform to capture pose-dependent shape variations. Pairwise potentials define a “stitching cost” for pulling the limbs apart, giving rise to the stitched puppet model (SPM). Unlike existing realistic 3D body models, the distributed representation facilitates inference by allowing the model to more effectively explore the space of poses, much like existing 2D pictorial structures models. We infer pose and body shape using a form of particle-based max-product belief propagation. This gives the SPM the realism of recent 3D body models with the computational advantages of part-based models. We apply the SPM to two challenging problems involving estimating human shape and pose from 3D data. The first is the FAUST mesh alignment challenge (http://faust.is.tue.mpg.de/), where ours is the first method to successfully align all 3D meshes. The second involves estimating pose and shape from crude visual hull representations of complex body movements.

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pdf Extended Abstract poster code/project video DOI Project Page [BibTex]

pdf Extended Abstract poster code/project video DOI Project Page [BibTex]


Displets: Resolving Stereo Ambiguities using Object Knowledge
Displets: Resolving Stereo Ambiguities using Object Knowledge

Güney, F., Geiger, A.

In IEEE Conf. on Computer Vision and Pattern Recognition (CVPR) 2015, pages: 4165-4175, IEEE International Conference on Computer Vision and Pattern Recognition (CVPR), June 2015 (inproceedings)

Abstract
Stereo techniques have witnessed tremendous progress over the last decades, yet some aspects of the problem still remain challenging today. Striking examples are reflecting and textureless surfaces which cannot easily be recovered using traditional local regularizers. In this paper, we therefore propose to regularize over larger distances using object-category specific disparity proposals (displets) which we sample using inverse graphics techniques based on a sparse disparity estimate and a semantic segmentation of the image. The proposed displets encode the fact that objects of certain categories are not arbitrarily shaped but typically exhibit regular structures. We integrate them as non-local regularizer for the challenging object class 'car' into a superpixel based CRF framework and demonstrate its benefits on the KITTI stereo evaluation.

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pdf abstract suppmat [BibTex]

pdf abstract suppmat [BibTex]


Object Scene Flow for Autonomous Vehicles
Object Scene Flow for Autonomous Vehicles

Menze, M., Geiger, A.

In IEEE Conf. on Computer Vision and Pattern Recognition (CVPR) 2015, pages: 3061-3070, IEEE, IEEE International Conference on Computer Vision and Pattern Recognition (CVPR), June 2015 (inproceedings)

Abstract
This paper proposes a novel model and dataset for 3D scene flow estimation with an application to autonomous driving. Taking advantage of the fact that outdoor scenes often decompose into a small number of independently moving objects, we represent each element in the scene by its rigid motion parameters and each superpixel by a 3D plane as well as an index to the corresponding object. This minimal representation increases robustness and leads to a discrete-continuous CRF where the data term decomposes into pairwise potentials between superpixels and objects. Moreover, our model intrinsically segments the scene into its constituting dynamic components. We demonstrate the performance of our model on existing benchmarks as well as a novel realistic dataset with scene flow ground truth. We obtain this dataset by annotating 400 dynamic scenes from the KITTI raw data collection using detailed 3D CAD models for all vehicles in motion. Our experiments also reveal novel challenges which can't be handled by existing methods.

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pdf abstract suppmat DOI [BibTex]

pdf abstract suppmat DOI [BibTex]


Pose-Conditioned Joint Angle Limits for {3D} Human Pose Reconstruction
Pose-Conditioned Joint Angle Limits for 3D Human Pose Reconstruction

Akhter, I., Black, M. J.

In IEEE Conf. on Computer Vision and Pattern Recognition (CVPR 2015), pages: 1446-1455, June 2015 (inproceedings)

Abstract
The estimation of 3D human pose from 2D joint locations is central to many vision problems involving the analysis of people in images and video. To address the fact that the problem is inherently ill posed, many methods impose a prior over human poses. Unfortunately these priors admit invalid poses because they do not model how joint-limits vary with pose. Here we make two key contributions. First, we collected a motion capture dataset that explores a wide range of human poses. From this we learn a pose-dependent model of joint limits that forms our prior. The dataset and the prior will be made publicly available. Second, we define a general parameterization of body pose and a new, multistage, method to estimate 3D pose from 2D joint locations that uses an over-complete dictionary of human poses. Our method shows good generalization while avoiding impossible poses. We quantitatively compare our method with recent work and show state-of-the-art results on 2D to 3D pose estimation using the CMU mocap dataset. We also show superior results on manual annotations on real images and automatic part-based detections on the Leeds sports pose dataset.

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pdf Extended Abstract video project/data/code poster DOI Project Page Project Page [BibTex]

pdf Extended Abstract video project/data/code poster DOI Project Page Project Page [BibTex]


Efficient Sparse-to-Dense Optical Flow Estimation using a Learned Basis and Layers
Efficient Sparse-to-Dense Optical Flow Estimation using a Learned Basis and Layers

Wulff, J., Black, M. J.

In IEEE Conf. on Computer Vision and Pattern Recognition (CVPR 2015), pages: 120-130, June 2015 (inproceedings)

Abstract
We address the elusive goal of estimating optical flow both accurately and efficiently by adopting a sparse-to-dense approach. Given a set of sparse matches, we regress to dense optical flow using a learned set of full-frame basis flow fields. We learn the principal components of natural flow fields using flow computed from four Hollywood movies. Optical flow fields are then compactly approximated as a weighted sum of the basis flow fields. Our new PCA-Flow algorithm robustly estimates these weights from sparse feature matches. The method runs in under 300ms/frame on the MPI-Sintel dataset using a single CPU and is more accurate and significantly faster than popular methods such as LDOF and Classic+NL. The results, however, are too smooth for some applications. Consequently, we develop a novel sparse layered flow method in which each layer is represented by PCA-flow. Unlike existing layered methods, estimation is fast because it uses only sparse matches. We combine information from different layers into a dense flow field using an image-aware MRF. The resulting PCA-Layers method runs in 3.6s/frame, is significantly more accurate than PCA-flow and achieves state-of-the-art performance in occluded regions on MPI-Sintel.

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pdf Extended Abstract Supplemental Material Poster Code Project Page Project Page [BibTex]


Permutohedral Lattice CNNs
Permutohedral Lattice CNNs

Kiefel, M., Jampani, V., Gehler, P. V.

In ICLR Workshop Track, ICLR, May 2015 (inproceedings)

Abstract
This paper presents a convolutional layer that is able to process sparse input features. As an example, for image recognition problems this allows an efficient filtering of signals that do not lie on a dense grid (like pixel position), but of more general features (such as color values). The presented algorithm makes use of the permutohedral lattice data structure. The permutohedral lattice was introduced to efficiently implement a bilateral filter, a commonly used image processing operation. Its use allows for a generalization of the convolution type found in current (spatial) convolutional network architectures.

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pdf link (url) [BibTex]

pdf link (url) [BibTex]


Fiberbot: A miniature crawling robot using a directional fibrillar pad
Fiberbot: A miniature crawling robot using a directional fibrillar pad

Han, Y., Marvi, H., Sitti, M.

In Robotics and Automation (ICRA), 2015 IEEE International Conference on, pages: 3122-3127, May 2015 (inproceedings)

Abstract
Vibration-driven locomotion has been widely used for crawling robot studies. Such robots usually have a vibration motor as the actuator and a fibrillar structure for providing directional friction on the substrate. However, there has not been any studies about the effect of fiber structure on robot crawling performance. In this paper, we develop Fiberbot, a custom made mini vibration robot, for studying the effect of fiber angle on robot velocity, steering, and climbing performance. It is known that the friction force with and against fibers depends on the fiber angle. Thus, we first present a new fabrication method for making millimeter scale fibers at a wide range of angles. We then show that using 30° angle fibers that have the highest friction anisotropy (ratio of backward to forward friction force) among the other fibers we fabricated in this study, Fiberbot speed on glass increases to 13.8±0.4 cm/s (compared to ν = 0.6±0.1 cm/s using vertical fibers). We also demonstrate that the locomotion direction of Fiberbot depends on the tilting direction of fibers and we can steer the robot by rotating the fiber pad. Fiberbot could also climb on glass at inclinations of up to 10° when equipped with fibers of high friction anisotropy. We show that adding a rigid tail to the robot it can climb on glass at 25° inclines. Moreover, the robot is able to crawl on rough surfaces such as wood (ν = 10.0±0.2 cm/s using 30° fiber pad). Fiberbot, a low-cost vibration robot equipped with a custom-designed fiber pad with steering and climbing capabilities could be used for studies on collective behavior on a wide range of topographies as well as search and exploratory missions.

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DOI [BibTex]

DOI [BibTex]


Platform design and tethered flight of a motor-driven flapping-wing system
Platform design and tethered flight of a motor-driven flapping-wing system

Hines, L., Colmenares, D., Sitti, M.

In Robotics and Automation (ICRA), 2015 IEEE International Conference on, pages: 5838-5845, May 2015 (inproceedings)

Abstract
In this work, we examine two design modifications to a tethered motor-driven flapping-wing system. Previously, we had demonstrated a simple mechanism utilizing a linear transmission for resonant operation and direct drive of the wing flapping angle for control. The initial two-wing system had a weight of 2.7 grams and a maximum lift-to-weight ratio of 1.4. While capable of vertical takeoff, in open-loop flight it demonstrated instability and pitch oscillations at the wing flapping frequency, leading to flight times of only a few wing strokes. Here the effect of vertical wing offset as well as an alternative multi-wing layout is investigated and experimentally tested with newly constructed prototypes. With only a change in vertical wing offset, stable open-loop flight of the two-wing flapping system is shown to be theoretically possible, but difficult to achieve with our current design and operating parameters. Both of the new two and four-wing systems, however, prove capable of flying to the end of the tether, with the four-wing system prototype eliminating disruptive wing beat oscillations.

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DOI [BibTex]

DOI [BibTex]


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Blind Retrospective Motion Correction of MR Images

Loktyushin, A.

University of Tübingen, Germany, May 2015 (phdthesis)

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[BibTex]

[BibTex]


Consensus Message Passing for Layered Graphical Models
Consensus Message Passing for Layered Graphical Models

Jampani, V., Eslami, S. M. A., Tarlow, D., Kohli, P., Winn, J.

In Eighteenth International Conference on Artificial Intelligence and Statistics (AISTATS), 38, pages: 425-433, JMLR Workshop and Conference Proceedings, Eighteenth International Conference on Artificial Intelligence and Statistics, May 2015 (inproceedings)

Abstract
Generative models provide a powerful framework for probabilistic reasoning. However, in many domains their use has been hampered by the practical difficulties of inference. This is particularly the case in computer vision, where models of the imaging process tend to be large, loopy and layered. For this reason bottom-up conditional models have traditionally dominated in such domains. We find that widely-used, general-purpose message passing inference algorithms such as Expectation Propagation (EP) and Variational Message Passing (VMP) fail on the simplest of vision models. With these models in mind, we introduce a modification to message passing that learns to exploit their layered structure by passing 'consensus' messages that guide inference towards good solutions. Experiments on a variety of problems show that the proposed technique leads to significantly more accurate inference results, not only when compared to standard EP and VMP, but also when compared to competitive bottom-up conditional models.

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online pdf supplementary link (url) [BibTex]

online pdf supplementary link (url) [BibTex]


Shape Models of the Human Body for Distributed Inference
Shape Models of the Human Body for Distributed Inference

Zuffi, S.

Brown University, May 2015 (phdthesis)

Abstract
In this thesis we address the problem of building shape models of the human body, in 2D and 3D, which are realistic and efficient to use. We focus our efforts on the human body, which is highly articulated and has interesting shape variations, but the approaches we present here can be applied to generic deformable and articulated objects. To address efficiency, we constrain our models to be part-based and have a tree-structured representation with pairwise relationships between connected parts. This allows the application of methods for distributed inference based on message passing. To address realism, we exploit recent advances in computer graphics that represent the human body with statistical shape models learned from 3D scans. We introduce two articulated body models, a 2D model, named Deformable Structures (DS), which is a contour-based model parameterized for 2D pose and projected shape, and a 3D model, named Stitchable Puppet (SP), which is a mesh-based model parameterized for 3D pose, pose-dependent deformations and intrinsic body shape. We have successfully applied the models to interesting and challenging problems in computer vision and computer graphics, namely pose estimation from static images, pose estimation from video sequences, pose and shape estimation from 3D scan data. This advances the state of the art in human pose and shape estimation and suggests that carefully de ned realistic models can be important for computer vision. More work at the intersection of vision and graphics is thus encouraged.

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PDF [BibTex]


From Scans to Models: Registration of 3D Human Shapes Exploiting Texture Information
From Scans to Models: Registration of 3D Human Shapes Exploiting Texture Information

Bogo, F.

University of Padova, March 2015 (phdthesis)

Abstract
New scanning technologies are increasing the importance of 3D mesh data, and of algorithms that can reliably register meshes obtained from multiple scans. Surface registration is important e.g. for building full 3D models from partial scans, identifying and tracking objects in a 3D scene, creating statistical shape models. Human body registration is particularly important for many applications, ranging from biomedicine and robotics to the production of movies and video games; but obtaining accurate and reliable registrations is challenging, given the articulated, non-rigidly deformable structure of the human body. In this thesis, we tackle the problem of 3D human body registration. We start by analyzing the current state of the art, and find that: a) most registration techniques rely only on geometric information, which is ambiguous on flat surface areas; b) there is a lack of adequate datasets and benchmarks in the field. We address both issues. Our contribution is threefold. First, we present a model-based registration technique for human meshes that combines geometry and surface texture information to provide highly accurate mesh-to-mesh correspondences. Our approach estimates scene lighting and surface albedo, and uses the albedo to construct a high-resolution textured 3D body model that is brought into registration with multi-camera image data using a robust matching term. Second, by leveraging our technique, we present FAUST (Fine Alignment Using Scan Texture), a novel dataset collecting 300 high-resolution scans of 10 people in a wide range of poses. FAUST is the first dataset providing both real scans and automatically computed, reliable "ground-truth" correspondences between them. Third, we explore possible uses of our approach in dermatology. By combining our registration technique with a melanocytic lesion segmentation algorithm, we propose a system that automatically detects new or evolving lesions over almost the entire body surface, thus helping dermatologists identify potential melanomas. We conclude this thesis investigating the benefits of using texture information to establish frame-to-frame correspondences in dynamic monocular sequences captured with consumer depth cameras. We outline a novel approach to reconstruct realistic body shape and appearance models from dynamic human performances, and show preliminary results on challenging sequences captured with a Kinect.

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[BibTex]


Long Range Motion Estimation and Applications
Long Range Motion Estimation and Applications

Sevilla-Lara, L.

Long Range Motion Estimation and Applications, University of Massachusetts Amherst, University of Massachusetts Amherst, Febuary 2015 (phdthesis)

Abstract
Finding correspondences between images underlies many computer vision problems, such as optical flow, tracking, stereovision and alignment. Finding these correspondences involves formulating a matching function and optimizing it. This optimization process is often gradient descent, which avoids exhaustive search, but relies on the assumption of being in the basin of attraction of the right local minimum. This is often the case when the displacement is small, and current methods obtain very accurate results for small motions. However, when the motion is large and the matching function is bumpy this assumption is less likely to be true. One traditional way of avoiding this abruptness is to smooth the matching function spatially by blurring the images. As the displacement becomes larger, the amount of blur required to smooth the matching function becomes also larger. This averaging of pixels leads to a loss of detail in the image. Therefore, there is a trade-off between the size of the objects that can be tracked and the displacement that can be captured. In this thesis we address the basic problem of increasing the size of the basin of attraction in a matching function. We use an image descriptor called distribution fields (DFs). By blurring the images in DF space instead of in pixel space, we in- crease the size of the basin attraction with respect to traditional methods. We show competitive results using DFs both in object tracking and optical flow. Finally we demonstrate an application of capturing large motions for temporal video stitching.

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[BibTex]

[BibTex]


Efficient Facade Segmentation using Auto-Context
Efficient Facade Segmentation using Auto-Context

Jampani, V., Gadde, R., Gehler, P. V.

In Applications of Computer Vision (WACV), 2015 IEEE Winter Conference on, pages: 1038-1045, IEEE, WACV,, January 2015 (inproceedings)

Abstract
In this paper we propose a system for the problem of facade segmentation. Building facades are highly structured images and consequently most methods that have been proposed for this problem, aim to make use of this strong prior information. We are describing a system that is almost domain independent and consists of standard segmentation methods. A sequence of boosted decision trees is stacked using auto-context features and learned using the stacked generalization technique. We find that this, albeit standard, technique performs better, or equals, all previous published empirical results on all available facade benchmark datasets. The proposed method is simple to implement, easy to extend, and very efficient at test time inference.

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website pdf supplementary IEEE page link (url) DOI Project Page [BibTex]

website pdf supplementary IEEE page link (url) DOI Project Page [BibTex]


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Adaptive information-theoretic bounded rational decision-making with parametric priors

Grau-Moya, J, Braun, DA

pages: 1-4, NIPS Workshop on Bounded Optimality and Rational Metareasoning, December 2015 (conference)

Abstract
Deviations from rational decision-making due to limited computational resources have been studied in the field of bounded rationality, originally proposed by Herbert Simon. There have been a number of different approaches to model bounded rationality ranging from optimality principles to heuristics. Here we take an information-theoretic approach to bounded rationality, where information-processing costs are measured by the relative entropy between a posterior decision strategy and a given fixed prior strategy. In the case of multiple environments, it can be shown that there is an optimal prior rendering the bounded rationality problem equivalent to the rate distortion problem for lossy compression in information theory. Accordingly, the optimal prior and posterior strategies can be computed by the well-known Blahut-Arimoto algorithm which requires the computation of partition sums over all possible outcomes and cannot be applied straightforwardly to continuous problems. Here we derive a sampling-based alternative update rule for the adaptation of prior behaviors of decision-makers and we show convergence to the optimal prior predicted by rate distortion theory. Importantly, the update rule avoids typical infeasible operations such as the computation of partition sums. We show in simulations a proof of concept for discrete action and environment domains. This approach is not only interesting as a generic computational method, but might also provide a more realistic model of human decision-making processes occurring on a fast and a slow time scale.

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[BibTex]

[BibTex]


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Inference of Cause and Effect with Unsupervised Inverse Regression

Sgouritsa, E., Janzing, D., Hennig, P., Schölkopf, B.

In Proceedings of the 18th International Conference on Artificial Intelligence and Statistics, 38, pages: 847-855, JMLR Workshop and Conference Proceedings, (Editors: Lebanon, G. and Vishwanathan, S.V.N.), JMLR.org, AISTATS, 2015 (inproceedings)

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Web PDF [BibTex]

Web PDF [BibTex]


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Distinguishing Cause from Effect Based on Exogeneity

Zhang, K., Zhang, J., Schölkopf, B.

In Fifteenth Conference on Theoretical Aspects of Rationality and Knowledge, pages: 261-271, (Editors: Ramanujam, R.), TARK, 2015 (inproceedings)

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[BibTex]

[BibTex]


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Identification of Time-Dependent Causal Model: A Gaussian Process Treatment

Huang, B., Zhang, K., Schölkopf, B.

In 24th International Joint Conference on Artificial Intelligence, Machine Learning Track, pages: 3561-3568, (Editors: Yang, Q. and Wooldridge, M.), AAAI Press, Palo Alto, California USA, IJCAI15, 2015 (inproceedings)

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link (url) [BibTex]

link (url) [BibTex]


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Multi-Source Domain Adaptation: A Causal View

Zhang, K., Gong, M., Schölkopf, B.

In Proceedings of the Twenty-Ninth AAAI Conference on Artificial Intelligence, pages: 3150-3157, AAAI Press, AAAI, 2015 (inproceedings)

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Web PDF link (url) [BibTex]

Web PDF link (url) [BibTex]


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Learning of Non-Parametric Control Policies with High-Dimensional State Features

van Hoof, H., Peters, J., Neumann, G.

In Proceedings of the 18th International Conference on Artificial Intelligence and Statistics, 38, pages: 995–1003, (Editors: Lebanon, G. and Vishwanathan, S.V.N. ), JMLR, AISTATS, 2015 (inproceedings)

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link (url) [BibTex]

link (url) [BibTex]