Press Release
18 February 2026

Max Planck spin-off draws Epic Games to Tübingen

The US-based game developer is acquiring Meshcapade and will establish a presence in the Cyber Valley tech hub

The technology developed by Meshcapade is based on the Max Planck Institute for Intelligent Systems’ SMPL (Skinned Multi-Person Linear) body model – a realistic 3D representation of the human form trained on thousands of 3D body scans © Meshcapade
Perceiving Systems
Emeritus / Acting Director

Meshcapade, the Max Planck startup based in Tübingen’s Cyber Valley, is being acquired by Epic Games – a U.S. game developer and creator of Unreal Engine, a game development technology. Alongside the acquisition, Epic Games is establishing a presence in Cyber Valley. The Meshcapade team will join Epic’s AI Research team, contributing to technologies for Unreal Engine and MetaHuman.