Actions constitute the way we interact with the world, making motor disabilities such as Parkinson’s disease and stroke devastating. The neurological correlates of the injured brain are challenging to study and correct given the adaptation, redundancy, and distributed nature of our motor system. However, recent studies have used increasingly sophisticated technology to sample from this distributed system, improving our understanding of neural patterns that support movement in healthy brains, or compromise movement in injured brains. One approach to translating these findings to into therapies to restore healthy brain patterns is with closed-loop brain-machine interfaces (BMIs). While closed-loop BMIs have been discussed primarily as assistive technologies the underlying techniques may also be useful for rehabilitation.
Organizers: Katherine Kuchenbecker
There has been significant prior work on learning realistic, articulated, 3D statistical shape models of the human body. In contrast, there are few such models for animals, despite their many applications in biology, neuroscience, agriculture, and entertainment. The main challenge is that animals are much less cooperative subjects than humans: the best human body models are learned from thousands of 3D scans of people in specific poses, which is infeasible with live animals. In the talk I will illustrate how we extend a state-of-the-art articulated 3D human body model (SMPL) to animals learning from toys a multi-family shape space that can represent lions, cats, dogs, horses, cows and hippos. The generalization of the model is illustrated by fitting it to images of real animals, where it captures realistic animal shapes, even for new species not seen in training.
Moritz Hardt will review some progress and challenges towards preventing discrimination based on sensitive attributes in supervised learning.
In this talk we will give an overview of research efforts within autonomous manipulation at the AASS Research Center, Örebro University, Sweden. We intend to give a holistic view on the historically separated subjects of robot motion planning and control. In particular, viewing motion behavior generation as an optimal control problem allows for a unified formulation that is uncluttered by a-priori domain assumptions and simplified solution strategies. Furthermore, We will also discuss the problems of workspace modeling and perception and how to integrate them in the overarching problem of autonomous manipulation.
Organizers: Ludovic Righetti
As large tensor-variate data increasingly become the norm in applied machine learning and statistics, complex analysis methods similarly increase in prevalence. Such a trend offers the opportunity to understand more intricate features of the data that, ostensibly, could not be studied with simpler datasets or simpler methodologies. While promising, these advances are also perilous: these novel analysis techniques do not always consider the possibility that their results are in fact an expected consequence of some simpler, already-known feature of simpler data (for example, treating the tensor like a matrix or a univariate quantity) or simpler statistic (for example, the mean and covariance of one of the tensor modes). I will present two works that address this growing problem, the first of which uses Kronecker algebra to derive a tensor-variate maximum entropy distribution that shares modal moments with the real data. This distribution of surrogate data forms the basis of a statistical hypothesis test, and I use this method to answer a question of epiphenomenal tensor structure in populations of neural recordings in the motor and prefrontal cortex. In the second part, I will discuss how to extend this maximum entropy formulation to arbitrary constraints using deep neural network architectures in the flavor of implicit generative modeling, and I will use this method in a texture synthesis application.
Organizers: Philipp Hennig
In classical reinforcement learning agents accept arbitrary short term loss for long term gain when exploring their environment. This is infeasible for safety critical applications such as robotics, where even a single unsafe action may cause system failure or harm the environment. In this work, we address the problem of safely exploring finite Markov decision processes (MDP). We define safety in terms of an a priori unknown safety constraint that depends on states and actions and satisfies certain regularity conditions expressed via a Gaussian process prior. We develop a novel algorithm, SAFEMDP, for this task and prove that it completely explores the safely reachable part of the MDP without violating the safety constraint. Moreover, the algorithm explicitly considers reachability when exploring the MDP, ensuring that it does not get stuck in any state with no safe way out. We demonstrate our method on digital terrain models for the task of exploring an unknown map with a rover.
Organizers: Sebastian Trimpe
Organizers: Moritz Grosse-Wentrup
This is the story of the novel model predictive control (MPC) solution for ABB’s largest drive, the Megadrive LCI. LCI stands for load commutated inverter, a type of current source converter which powers large machineries in many industries such as marine, mining or oil & gas. Starting from a small software project at ABB Corporate Research, this novel control solution turned out to become the first time ever MPC was employed in a 48 MW commercial drive. Subsequently it was commissioned at Kollsnes, a key facility of the natural gas delivery chain, in order to increase the plant’s availability. In this presentation I will talk about the magic behind this success story, the so-called Embedded MPC algorithms, and my objective will be to demonstrate the possibilities when power meets computation.
Organizers: Sebastian Trimpe
Brain-Computer Interfaces (BCIs) are systems that can translate brain activity patterns of a user into messages or commands for an interactive application. Such brain activity is typically measured using Electroencephalography (EEG), before being processed and classified by the system. EEG-based BCIs have proven promising for a wide range of applications ranging from communication and control for motor impaired users, to gaming targeted at the general public, real-time mental state monitoring and stroke rehabilitation, to name a few. Despite this promising potential, BCIs are still scarcely used outside laboratories for practical applications. The main reason preventing EEG-based BCIs from being widely used is arguably their poor usability, which is notably due to their low robustness and reliability, as well as their long training times. In this talk I present some of our research aimed at addressing these points in order to make EEG-based BCIs usable, i.e., to increase their efficacy and efficiency. In particular, I will present a set of contributions towards this goal 1) at the user training level, to ensure that users can learn to control a BCI efficiently and effectively, and 2) at the usage level, to explore novel applications of BCIs for which the current reliability can already be useful, e.g., for neuroergonomics or real-time brain activity and mental state visualization.
The predictive simulation of engineering systems increasingly rests on the synthesis of physical models and experimental data. In this context, Bayesian inference establishes a framework for quantifying the encountered uncertainties and fusing the available information. A summary and discussion of some recently emerged methods for uncertainty propagation (polynomial chaos expansions) and related MCMC-free techniques for posterior computation (spectral likelihood expansions, optimal transportation theory) is presented.
Organizers: Philipp Hennig
In this talk I am going to present the work we have been doing at the Computer Vision Lab of the Technical University of Munich which started as an attempt to better deal with videos (and therefore the time domain) within neural network architectures.
Organizers: Joel Janai