Haptic technologies in both kinesthetic and tactile aspects benefit a brand-new opportunity to recent human-machine interactive applications. In this talk, I, who believe in that one of the essential role of a researcher is pioneering new insights and knowledge, will present my previous research topics about haptic technologies and human-machine interactive applications in two branches: laser-based mid-air haptics and sensorimotor skill learning. For the former branch, I will introduce our approach named indirect laser radiation and its application. Indirect laser radiation utilizes a laser and a light-absorbing elastic medium to evoke a tapping-like tactile sensation. For the latter, I will introduce our data-driven approach for both modeling and learning of sensorimotor skills (especially, driving) with kinesthetic assistance and artificial neural networks; I call it human-like haptic assistance. To unify two different branches of my earlier studies for exploring the feasibility of the sensory channel named "touch", I will present a general research paradigm for human-machine interactive applications to which current haptic technologies can aim in future.
Organizers: Katherine J. Kuchenbecker
Needle insertion is the most essential skill in medical care; training has to be imparted not only for physicians but also for nurses and paramedics. In most needle insertion procedures, haptic feedback from the needle is the main stimulus that novices are to be trained in. For better patient safety, the classical methods of training the haptic skills have to be replaced with simulators based on new robotic and graphics technologies. The main objective of this work is to develop analytical models of needle insertion (a special case of epidural anesthesia) including the biomechanical and psychophysical concepts that simulate the needle-tissue interaction forces in linear heterogeneous tissues and to validate the model with a series of experiments. The biomechanical and perception models were validated with experiments in two stages: with and without the human intervention. The second stage is the validation using the Turing test with two different experiments: 1) to observe the perceptual difference between the simulated and the physical phantom model, and 2) to verify the effectiveness of perceptual filter between the unfiltered and filtered model response. The results showed that the model could replicate the physical phantom tissues with good accuracy. This can be further extended to a non-linear heterogeneous model. The proposed needle/tissue interaction force models can be used more often in improving realism, performance and enabling future applications in needle simulators in heterogeneous tissue. Needle insertion training simulator was developed with the simulated models using Omni Phantom and clinical trials are conducted for the face validity and construct validity. The face validity results showed that the degree of realism of virtual environments and instruments had the overall lowest mean score and ease of usage and training in hand – eye coordination had the highest mean score. The construct validity results showed that the simulator was able to successfully differentiate force and psychomotor signatures of anesthesiologists with experiences less than 5 years and more than 5 years. For the performance index of the trainees, a novel measure, Just Controllable Difference (JCD) was proposed and a preliminary study on JCD measure is explored using two experiments for the novice. A preliminary study on the use of clinical training simulations, especially needle insertion procedure in virtual environments is emphasized on two objectives: Firstly, measures of force JND with the three fingers and secondly, comparison of these measures in Non-Immersive Virtual Reality (NIVR) to that of the Immersive Virtual Reality (IVR) using psychophysical study with the Force Matching task, Constant Stimuli method, and Isometric Force Probing stimuli. The results showed a better force JND in the IVR compared to that of the NIVR. Also, a simple state observer model was proposed to explain the improvement of force JND in the IVR. This study would quantitatively reinforce the use of the IVR for the design of various medical simulators.
Organizers: Katherine J. Kuchenbecker
Functional polymers can be easily tailored for their interaction with living organismes. In our Group, we have worked during the last 15 years in the development of this kind of polymeric materials with different funcionalities, high biocompatibility and in different forms. In this talk, we will describe the synthesis of thermosensitive thin films that can be used to prevent biofilm formation in medical devices, the preparation of biodegradable polymers specially designed for vectors for gene transfection and a new familliy of zwitterionic polymers that are able to cross intestine mucouse for oral delivery applications. The relationship between structure-functionality- applications will be discussed for every example.
Organizers: Metin Sitti
Since Hubel and Wiesel's seminal findings in the primary visual cortex (V1) more than 50 years ago, progress in vision science has been very limited along previous frameworks and schools of thoughts on understanding vision. Have we been asking the right questions? I will show observations motivating the new path. First, a drastic information bottleneck forces the brain to process only a tiny fraction of the massive visual input information; this selection is called the attentional selection, how to select this tiny fraction is critical. Second, a large body of evidence has been accumulating to suggest that the primary visual cortex (V1) is where this selection starts, suggesting that the visual cortical areas along the visual pathway beyond V1 must be investigated in light of this selection in V1. Placing attentional selection as the center stage, a new path to understanding vision is proposed (articulated in my book "Understanding vision: theory, models, and data", Oxford University Press 2014). I will show a first example of using this new path, which aims to ask new questions and make fresh progresses. I will relate our insights to artificial vision systems to discuss issues like top-down feedbacks in hierachical processing, analysis-by-synthesis, and image understanding.
The FLEXMIN haptic robotic system is a single-port tele-manipulator for robotic surgery in the small pelvis. Using a transanal approach it allows bi-manual tasks such as grasping, monopolar cutting, and suturing with a footprint of Ø 160 x 240 mm³. Forces up to 5 N in all direction can be applied easily. In addition to provide low latency and highly dynamic control over its movements, high-fidelity haptic feedback was realised using built-in force sensors, lightweight and friction-optimized kinematics as well as dedicated parallel kinematics input devices. After a brief description of the system and some of its key aspects, first evaluation results will be presented. In the second half of the talk the Institute of Medical Device Technology will be presented. The institute was founded in July 2017 and has ever since started a number of projects in the field of biomedical actuation, medical systems and robotics and advanced light microscopy. To illustrate this a few snapshots of bits and pieces will be presented that are condensation nuclei for the future.
Organizers: Katherine J. Kuchenbecker
With the expanding collection of data, organisations are becoming more and more aware of the potential gain of combining their data. Analytic and predictive tasks, such as classification, perform more accurately if more features or more data records are available, which is why data providers have an interest in joining their datasets and learning from the obtained database. However, this rising interest for federated learning also comes with an increasing concern about security and privacy, both from the consumers whose data is used, and from the data providers who are liable for protecting it. Securely learning a classifier over joint datasets is a first milestone for private multi-party machine learning, and though some literature exists on that topic, systems providing a better security-utility trade-off and more theoretical guarantees are still needed. An ongoing issue is how to deal with the loss gradients, which often need to be revealed in the clear during training. We show that this constitutes an information leak, and present an alternative optimisation strategy that provides additional security guarantees while limiting the decrease in performance of the obtained classifier. Combining an encryption-based and a noise-based approach, the proposed method enables several parties to jointly train a binary classifier over vertically partitioned datasets while keeping their data private.
Organizers: Sebastian Trimpe
This talk presents an overview of recent activities of FEMTO-ST institute in the field of micro-nanomanipulation fo both micro nano assembly and biomedical applications. Microrobotic systems are currently limited by the number of degree of freedom addressed and also are very limited by their throughput. Two ways can be considered to improve both the velocity and the degrees of freedom: non-contact manipulation and dexterous micromanipulation. Indeed in both ways movement including rotation and translation are done locally and are only limited by the micro-nano-objects inertia which is very low. It consequently enable to generate 6DOF and to induce high dynamics. The talk presents recent works which have shown that controlled trajectories in non contact manipulation enable to manipulate micro-objects in high speed. Dexterous manipulation on a 4 fingers microtweezers have been also experimented and show that in-hand micromanipulations are possible in micro-nanoscale based on original finger trajectory planning. These two approaches have been applied to perform micro-nano-assemby and biomedical operations
In this talk I will be presenting recent work on combining ideas from deformable models with deep learning. I will start by describing DenseReg and DensePose, two recently introduced systems for establishing dense correspondences between 2D images and 3D surface models ``in the wild'', namely in the presence of background, occlusions, and multiple objects. For DensePose in particular we introduce DensePose-COCO, a large-scale dataset for dense pose estimation, and DensePose-RCNN, a system which operates at multiple frames per second on a single GPU while handling multiple humans simultaneously. I will then present Deforming AutoEncoders, a method for unsupervised dense correspondence estimation. We show that we can disentangle deformations from appearance variation in an entirely unsupervised manner, and also provide promising results for a more thorough disentanglement of images into deformations, albedo and shading. Time permitting we will discuss a parallel line of work aiming at combining grouping with deep learning, and see how both grouping and correspondence can be understood as establishing associations between neurons.
Organizers: Vassilis Choutas
The reconstruction of 3D scenes and their appearance from imagery is one of the longest-standing problems in computer vision. Originally developed to support robotics and artificial intelligence applications, it has found some of its most widespread use in support of interactive 3D scene visualization. One of the keys to this success has been the melding of 3D geometric and photometric reconstruction with a heavy re-use of the original imagery, which produces more realistic rendering than a pure 3D model-driven approach. In this talk, I give a retrospective of two decades of research in this area, touching on topics such as sparse and dense 3D reconstruction, the fundamental concepts in image-based rendering and computational photography, applications to virtual reality, as well as ongoing research in the areas of layered decompositions and 3D-enabled video stabilization.
Organizers: Mohamed Hassan
Humans act upon their environment through motion, the ability to plan their movements is therefore an essential component of their autonomy. In recent decades, motion planning has been widely studied in robotics and computer graphics. Nevertheless robots still fail to achieve human reactivity and coordination. The need for more efficient motion planning algorithms has been present through out my own research on "human-aware" motion planning, which aims to take the surroundings humans explicitly into account. I believe imitation learning is the key to this particular problem as it allows to learn both, new motion skills and predictive models, two capabilities that are at the heart of "human-aware" robots while simultaneously holding the promise of faster and more reactive motion generation. In this talk I will present my work in this direction.
Two talks for the price of one! I will present my recent work on the challenging problem of stereo matching of scenes with little or no surface texture, attacking the problem from two very different angles. First, I will discuss how surface orientation priors can be added to the popular semi-global matching (SGM) algorithm, which significantly reduces errors on slanted weakly-textured surfaces. The orientation priors serve as a soft constraint during matching and can be derived in a variety of ways, including from low-resolution matching results and from monocular analysis and Manhattan-world assumptions. Second, we will examine the pathological case of Mondrian Stereo -- synthetic scenes consisting solely of solid-colored planar regions, resembling paintings by Piet Mondrian. I will discuss assumptions that allow disambiguating such scenes, present a novel stereo algorithm employing symbolic reasoning about matched edge segments, and discuss how similar ideas could be utilized in robust real-world stereo algorithms for untextured environments.
Organizers: Anurag Ranjan
Non-planar object deformations result in challenging but informative signal variations. We aim to recover this information in a feedforward manner by employing discriminatively trained convolutional networks. We formulate the task as a regression problem and train our networks by leveraging upon manually annotated correspondences between images and 3D surfaces. In this talk, the focus will be on our recent work "DensePose", where we form the "COCO-DensePose" dataset by introducing an efficient annotation pipeline to collect correspondences between 50K persons appearing in the COCO dataset and the SMPL 3D deformable human-body model. We use our dataset to train CNN-based systems that deliver dense correspondences 'in the wild', namely in the presence of background, occlusions, multiple objects and scale variations. We experiment with fully-convolutional networks and region-based DensePose-RCNN model and observe a superiority of the latter; we further improve accuracy through cascading, obtaining a system that delivers highly accurate results in real time (http://densepose.org).
Organizers: Georgios Pavlakos
Modern technology allows us to collect, process, and share more data than ever before. This data revolution opens up new ways to design control and learning algorithms, which will form the algorithmic foundation for future intelligent systems that shall act autonomously in the physical world. Starting from a discussion of the special challenges when combining machine learning and control, I will present some of our recent research in this exciting area. Using the example of the Apollo robot learning to balance a stick in its hand, I will explain how intelligent agents can learn new behavior from just a few experimental trails. I will also discuss the need for theoretical guarantees in learning-based control, and how we can obtain them by combining learning and control theory.
In 1995 Fraunhofer IPA embarked on a mission towards designing a personal robot assistant for everyday tasks. In the following years Care-O-bot developed into a long-term experiment for exploring and demonstrating new robot technologies and future product visions. The recent fourth generation of the Care-O-bot, introduced in 2014 aimed at designing an integrated system which addressed a number of innovations such as modularity, “low-cost” by making use of new manufacturing processes, and advanced human-user interaction. Some 15 systems were built and the intellectual property (IP) generated by over 20 years of research was recently licensed to a start-up. The presentation will review the path from an experimental platform for building up expertise in various robotic disciplines to recent pilot applications based on the now commercial Care-O-bot hardware.