Since the release of the Kinect, RGB-D cameras have been used in several consumer devices, including smartphones. In this talk, I will present two challenging uses of this technology. With multiple RGB-D cameras, it is possible to reconstruct a 3D scene and visualize it from any point of view. In the first part of the talk, I will show how such a scene can be streamed and rendered as a point cloud in a compelling way and its appearance improved by the use of external cinema cameras. In the second part of the talk, I will present my work on how an RGB-D camera can be used for enabling real-walking in virtual reality by making the user aware of the surrounding obstacles. I present a pipeline to create an occupancy map from a point cloud on the fly on a mobile phone used as a virtual reality headset. This occupancy map can then be used to prevent the user from hitting physical obstacles when walking in the virtual scene.
Organizers: Sergi Pujades
Recently, deep learning proved to be successful also on low level vision tasks such as stereo matching. Another recent trend in this latter field is represented by confidence measures, with increasing effectiveness when coupled with random forest classifiers or CNNs. Despite their excellent accuracy in outliers detection, few other applications rely on them. In the first part of the talk, we'll take a look at the latest proposal in terms of confidence measures for stereo matching, as well as at some novel methodologies exploiting these very accurate cues. In the second part, we'll talk about GC-net, a deep network currently representing the state-of-the-art on the KITTI datasets, and its extension to motion stereo processing.
Organizers: Yiyi Liao
Bioelectronics integrates principles of electrical engineering and materials science to biology, medicine and ultimately health. Soft bioelectronics focus on designing and manufacturing electronic devices with mechanical properties close to those of the host biological tissue so that long-term reliability and minimal perturbation are induced in vivo and/or truly wearable systems become possible. We illustrate the potential of this soft technology with examples ranging from prosthetic tactile skins to soft multimodal neural implants.
Vaccine refusal can lead to outbreaks of previously eradicated diseases and is an increasing problem worldwide. Vaccinating decisions exemplify a complex, coupled system where vaccinating behavior and disease dynamics influence one another. Complex systems often exhibit characteristic dynamics near a tipping point to a new dynamical regime. For instance, critical slowing down -- the tendency for a system to start `wobbling'-- can increase close to a tipping point. We used a linear support vector machine to classify the sentiment of geo-located United States and California tweets concerning measles vaccination from 2011 to 2016. We also extracted data on internet searches on measles from Google Trends. We found evidence for critical slowing down in both datasets in the years before and after the 2014-15 Disneyland, California measles outbreak, suggesting that the population approached a tipping point corresponding to widespread vaccine refusal, but then receded from the tipping point in the face of the outbreak. A differential equation model of coupled behaviour-disease dynamics is shown to illustrate the same patterns. We conclude that studying critical phenomena in online social media data can help us develop analytical tools based on dynamical systems theory to identify populations at heightened risk of widespread vaccine refusal.
This talk will look at hardware-based means of assembling, controlling and driving systems at the smallest of scales, including those that can become autonomous. I will show that insights from physics, chemistry and material engineering can be used to permit the simplification and miniaturization of otherwise bulky systems and that this can give rise to new technologies. One of the technologies we have invented may also permit the development of new imaging devices.
In multi-task learning, a learner is given a collection of prediction tasks and needs to solve all of them. In contrast to previous work, that required that annotated training data must be available for all tasks, I will talk about a new setting, in which for some tasks, potentially most of them, only unlabeled training data is available. Consequently, to solve all tasks, information must be transfered between tasks with labels and tasks without labels. Focussing on an instance-based transfer method I will consider two variants of this setting: when the set of labeled tasks is fixed, and when it can be actively selected by the learner. I will discuss a generalization bound that covers both scenarios and an algorithm, that follows from it, for making the choice of labeled tasks (in the active case) and for transferring information between the tasks in a principled way. I will also show results of some experiments that illustrate the effectiveness of the algorithm.
Organizers: Georg Martius
This talk draws three parallels between classical algebraic quadrature rules, that are exact for polynomials of low degree, and kernel (or Bayesian) quadrature rules: i) Computational efficiency. Construction of scalable multivariate algebraic quadrature rules is challenging whereas kernel quadrature necessitates solving a linear system of equations, quickly becoming computationally prohibitive. Fully symmetric sets and Smolyak sparse grids can be used to solve both problems. ii) Derivatives and optimal rules. Algebraic degree of a Gaussian quadrature rule cannot be improved by adding derivative evaluations of the integrand. This holds for optimal kernel quadrature rules in the sense that derivatives are of no help in minimising the worst-case error (or posterior integral variance). iii) Positivity of the weights. Essentially as a consequence of the preceding property, both the Gaussian and optimal kernel quadrature rules have positive weights (i.e., they are positive linear functionals).
Organizers: Alexandra Gessner
Standard methods of causal discovery take as input a statistical data set of measurements of well-defined causal variables. The goal is then to determine the causal relations among these variables. But how are these causal variables identified or constructed in the first place? Often we have sensor level data but assume that the relevant causal interactions occur at a higher scale of aggregation. Sometimes we only have aggregate measurements of causal interactions at a finer scale. I will motivate the general problem of causal discovery and present recent work on a framework and method for the construction and identification of causal macro-variables that ensures that the resulting causal variables have well-defined intervention distributions. Time permitting, I will show an application of this approach to large scale climate data, for which we were able to identify the macro-phenomenon of El Nino using an unsupervised method on micro-level measurements of the sea surface temperature and wind speeds over the equatorial Pacific.
Organizers: Sebastian Weichwald
This work investigates the development of the sense of agency and of object permanence in humanoid robots. Based on findings from developmental psychology and from neuroscience, development of sense of object permanence is linked to development of sense of agency and to processes of internal simulation of sensor activity. In the course of the work, two sets of experiments will be presented, in the first set a humanoid robot has to learn the forward relationship between its movements and their sensory consequences perceived from the visual input. In particular, a self-monitoring mechanism was implemented that allows the robot to distinguish between self-generated movements and those generated by external events. In a second experiment, once having learned this mapping, the self-monitoring mechanism is exploited to suppress the predicted visual consequences of intended movements. The speculation is made that this process can allow for the development of sense of object permanence. It will be shown, that using these predictions, the robot maintains an enhanced simulated image where an object occluded by the movement of the robot arm is still visible, due to sensory attenuation processes.
In robotics, it is often practically and theoretically convenient to design motion planners for approximate simple robot and environment models first, and then adapt such reference planners to more accurate complex settings. In this talk, I will introduce a new approach to extend the applicability of motion planners of simple settings to more complex settings using reference governors. Reference governors are add-on control schemes for closed-loop dynamical systems to enforce constraint satisfaction while maintaining stability, and offers a systematic way of separating the issues of stability and constraint enforcement. I will demonstrate example applications of reference governors for sensor-based navigation in environments cluttered with convex obstacles and for smooth extensions of low-order (e.g., position- or velocity-controlled) feedback motion planners to high-order (e.g., force/torque controlled) robot models, while retaining stability and collision avoidance properties.