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2015


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Distributed Event-based State Estimation

Trimpe, S.

Max Planck Institute for Intelligent Systems, November 2015 (techreport)

Abstract
An event-based state estimation approach for reducing communication in a networked control system is proposed. Multiple distributed sensor-actuator-agents observe a dynamic process and sporadically exchange their measurements and inputs over a bus network. Based on these data, each agent estimates the full state of the dynamic system, which may exhibit arbitrary inter-agent couplings. Local event-based protocols ensure that data is transmitted only when necessary to meet a desired estimation accuracy. This event-based scheme is shown to mimic a centralized Luenberger observer design up to guaranteed bounds, and stability is proven in the sense of bounded estimation errors for bounded disturbances. The stability result extends to the distributed control system that results when the local state estimates are used for distributed feedback control. Simulation results highlight the benefit of the event-based approach over classical periodic ones in reducing communication requirements.

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arXiv [BibTex]

2015


arXiv [BibTex]


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Cosmology from Cosmic Shear with DES Science Verification Data

Abbott, T., Abdalla, F. B., Allam, S., Amara, A., Annis, J., Armstrong, R., Bacon, D., Banerji, M., Bauer, A. H., Baxter, E., others,

arXiv preprint arXiv:1507.05552, 2015 (techreport)

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link (url) [BibTex]

link (url) [BibTex]


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The DES Science Verification Weak Lensing Shear Catalogs

Jarvis, M., Sheldon, E., Zuntz, J., Kacprzak, T., Bridle, S. L., Amara, A., Armstrong, R., Becker, M. R., Bernstein, G. M., Bonnett, C., others,

arXiv preprint arXiv:1507.05603, 2015 (techreport)

ei

link (url) [BibTex]

link (url) [BibTex]

2013


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Puppet Flow

Zuffi, S., Black, M. J.

(7), Max Planck Institute for Intelligent Systems, October 2013 (techreport)

Abstract
We introduce Puppet Flow (PF), a layered model describing the optical flow of a person in a video sequence. We consider video frames composed by two layers: a foreground layer corresponding to a person, and background. We model the background as an affine flow field. The foreground layer, being a moving person, requires reasoning about the articulated nature of the human body. We thus represent the foreground layer with the Deformable Structures model (DS), a parametrized 2D part-based human body representation. We call the motion field defined through articulated motion and deformation of the DS model, a Puppet Flow. By exploiting the DS representation, Puppet Flow is a parametrized optical flow field, where parameters are the person's pose, gender and body shape.

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pdf Project Page Project Page [BibTex]

2013


pdf Project Page Project Page [BibTex]


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D2.1.4 RoCKIn@Work - Innovation in Mobile Industrial Manipulation Competition Design, Rule Book, and Scenario Construction

Ahmad, A., Awaad, I., Amigoni, F., Berghofer, J., Bischoff, R., Bonarini, A., Dwiputra, R., Hegger, F., Hochgeschwender, N., Iocchi, L., Kraetzschmar, G., Lima, P., Matteucci, M., Nardi, D., Schneider, S.

(FP7-ICT-601012 Revision 0.7), RoCKIn - Robot Competitions Kick Innovation in Cognitive Systems and Robotics, sep 2013 (techreport)

Abstract
RoCKIn is a EU-funded project aiming to foster scientific progress and innovation in cognitive systems and robotics through the design and implementation of competitions. An additional objective of RoCKIn is to increase public awareness of the current state-of-the-art in robotics in Europe and to demonstrate the innovation potential of robotics applications for solving societal challenges and improving the competitiveness of Europe in the global markets. In order to achieve these objectives, RoCKIn develops two competitions, one for domestic service robots (RoCKIn@Home) and one for industrial robots in factories (RoCKIn-@Work). These competitions are designed around challenges that are based on easy-to-communicate and convincing user stories, which catch the interest of both the general public and the scientifc community. The latter is in particular interested in solving open scientific challenges and to thoroughly assess, compare, and evaluate the developed approaches with competing ones. To allow this to happen, the competitions are designed to meet the requirements of benchmarking procedures and good experimental methods. The integration of benchmarking technology with the competition concept is one of the main objectives of RoCKIn. This document describes the first version of the RoCKIn@Work competition, which will be held for the first time in 2014. The first chapter of the document gives a brief overview, outlining the purpose and objective of the competition, the methodological approach taken by the RoCKIn project, the user story upon which the competition is based, the structure and organization of the competition, and the commonalities and differences with the RoboCup@Work competition, which served as inspiration for RoCKIn@Work. The second chapter provides details on the user story and analyzes the scientific and technical challenges it poses. Consecutive chapters detail the competition scenario, the competition design, and the organization of the competition. The appendices contain information on a library of functionalities, which we believe are needed, or at least useful, for building competition entries, details on the scenario construction, and a detailed account of the benchmarking infrastructure needed — and provided by RoCKIn.

ps

[BibTex]

[BibTex]


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D2.1.1 RoCKIn@Home - A Competition for Domestic Service Robots Competition Design, Rule Book, and Scenario Construction

Ahmad, A., Awaad, I., Amigoni, F., Berghofer, J., Bischoff, R., Bonarini, A., Dwiputra, R., Hegger, F., Hochgeschwender, N., Iocchi, L., Kraetzschmar, G., Lima, P., Matteucci, M., Nardi, D., Schneider, S.

(FP7-ICT-601012 Revision 0.7), RoCKIn - Robot Competitions Kick Innovation in Cognitive Systems and Robotics, sep 2013 (techreport)

Abstract
RoCKIn is a EU-funded project aiming to foster scientific progress and innovation in cognitive systems and robotics through the design and implementation of competitions. An additional objective of RoCKIn is to increase public awareness of the current state-of-the-art in robotics in Europe and to demonstrate the innovation potential of robotics applications for solving societal challenges and improving the competitiveness of Europe in the global markets. In order to achieve these objectives, RoCKIn develops two competitions, one for domestic service robots (RoCKIn@Home) and one for industrial robots in factories (RoCKIn-@Work). These competitions are designed around challenges that are based on easy-to-communicate and convincing user stories, which catch the interest of both the general public and the scientifc community. The latter is in particular interested in solving open scientific challenges and to thoroughly assess, compare, and evaluate the developed approaches with competing ones. To allow this to happen, the competitions are designed to meet the requirements of benchmarking procedures and good experimental methods. The integration of benchmarking technology with the competition concept is one of the main objectives of RoCKIn. This document describes the first version of the RoCKIn@Home competition, which will be held for the first time in 2014. The first chapter of the document gives a brief overview, outlining the purpose and objective of the competition, the methodological approach taken by the RoCKIn project, the user story upon which the competition is based, the structure and organization of the competition, and the commonalities and differences with the RoboCup@Home competition, which served as inspiration for RoCKIn@Home. The second chapter provides details on the user story and analyzes the scientific and technical challenges it poses. Consecutive chapters detail the competition scenario, the competition design, and the organization of the competition. The appendices contain information on a library of functionalities, which we believe are needed, or at least useful, for building competition entries, details on the scenario construction, and a detailed account of the benchmarking infrastructure needed — and provided by RoCKIn.

ps

[BibTex]

[BibTex]


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D1.1 Specification of General Features of Scenarios and Robots for Benchmarking Through Competitions

Ahmad, A., Awaad, I., Amigoni, F., Berghofer, J., Bischoff, R., Bonarini, A., Dwiputra, R., Fontana, G., Hegger, F., Hochgeschwender, N., Iocchi, L., Kraetzschmar, G., Lima, P., Matteucci, M., Nardi, D., Schiaffonati, V., Schneider, S.

(FP7-ICT-601012 Revision 1.0), RoCKIn - Robot Competitions Kick Innovation in Cognitive Systems and Robotics, July 2013 (techreport)

Abstract
RoCKIn is a EU-funded project aiming to foster scientific progress and innovation in cognitive systems and robotics through the design and implementation of competitions. An additional objective of RoCKIn is to increase public awareness of the current state-of-the-art in robotics and the innovation potential of robotics applications. From these objectives several requirements for the work performed in RoCKIn can be derived: The RoCKIn competitions must start from convincing, easy-to-communicate user stories, that catch the attention of relevant stakeholders, the media, and the crowd. The user stories play the role of a mid- to long-term vision for a competition. Preferably, the user stories address economic, societal, or environmental problems. The RoCKIn competitions must pose open scientific challenges of interest to sufficiently many researchers to attract existing and new teams of robotics researchers for participation in the competition. The competitions need to promise some suitable reward, such as recognition in the scientific community, publicity for a team’s work, awards, or prize money, to justify the effort a team puts into the development of a competition entry. The competitions should be designed in such a way that they reward general, scientifically sound solutions to the challenge problems; such general solutions should score better than approaches that work only in narrowly defined contexts and are considred over-engineered. The challenges motivating the RoCKIn competitions must be broken down into suitable intermediate goals that can be reached with a limited team effort until the next competition and the project duration. The RoCKIn competitions must be well-defined and well-designed, with comprehensive rule books and instructions for the participants in order to guarantee a fair competition. The RoCKIn competitions must integrate competitions with benchmarking in order to provide comprehensive feedback for the teams about the suitability of particular functional modules, their overall architecture, and system integration. This document takes the first steps towards the RoCKIn goals. After outlining our approach, we present several user stories for further discussion within the community. The main objectives of this document are to identify and document relevant scenario features and the tasks and functionalities subject for benchmarking in the competitions.

ps

[BibTex]

[BibTex]


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SocRob-MSL 2013 Team Description Paper for Middle Sized League

Messias, J., Ahmad, A., Reis, J., Serafim, M., Lima, P.

17th Annual RoboCup International Symposium 2013, July 2013 (techreport)

Abstract
This paper describes the status of the SocRob MSL robotic soccer team as required by the RoboCup 2013 qualification procedures. The team’s latest scientific and technical developments, since its last participation in RoboCup MSL, include further advances in cooperative perception; novel communication methods for distributed robotics; progressive deployment of the ROS middleware; improved localization through feature tracking and Mixture MCL; novel planning methods based on Petri nets and decision-theoretic frameworks; and hardware developments in ball-handling/kicking devices.

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link (url) [BibTex]

link (url) [BibTex]


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Learning and Optimization with Submodular Functions

Sankaran, B., Ghazvininejad, M., He, X., Kale, D., Cohen, L.

ArXiv, May 2013 (techreport)

Abstract
In many naturally occurring optimization problems one needs to ensure that the definition of the optimization problem lends itself to solutions that are tractable to compute. In cases where exact solutions cannot be computed tractably, it is beneficial to have strong guarantees on the tractable approximate solutions. In order operate under these criterion most optimization problems are cast under the umbrella of convexity or submodularity. In this report we will study design and optimization over a common class of functions called submodular functions. Set functions, and specifically submodular set functions, characterize a wide variety of naturally occurring optimization problems, and the property of submodularity of set functions has deep theoretical consequences with wide ranging applications. Informally, the property of submodularity of set functions concerns the intuitive principle of diminishing returns. This property states that adding an element to a smaller set has more value than adding it to a larger set. Common examples of submodular monotone functions are entropies, concave functions of cardinality, and matroid rank functions; non-monotone examples include graph cuts, network flows, and mutual information. In this paper we will review the formal definition of submodularity; the optimization of submodular functions, both maximization and minimization; and finally discuss some applications in relation to learning and reasoning using submodular functions.

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arxiv link (url) [BibTex]

arxiv link (url) [BibTex]


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A Quantitative Analysis of Current Practices in Optical Flow Estimation and the Principles Behind Them

Sun, D., Roth, S., Black, M. J.

(CS-10-03), Brown University, Department of Computer Science, January 2013 (techreport)

ps

pdf [BibTex]

pdf [BibTex]


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Animating Samples from Gaussian Distributions

Hennig, P.

(8), Max Planck Institute for Intelligent Systems, Tübingen, Germany, 2013 (techreport)

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PDF [BibTex]

PDF [BibTex]


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Maximizing Kepler science return per telemetered pixel: Detailed models of the focal plane in the two-wheel era

Hogg, D. W., Angus, R., Barclay, T., Dawson, R., Fergus, R., Foreman-Mackey, D., Harmeling, S., Hirsch, M., Lang, D., Montet, B. T., Schiminovich, D., Schölkopf, B.

arXiv:1309.0653, 2013 (techreport)

ei

link (url) [BibTex]

link (url) [BibTex]


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Maximizing Kepler science return per telemetered pixel: Searching the habitable zones of the brightest stars

Montet, B. T., Angus, R., Barclay, T., Dawson, R., Fergus, R., Foreman-Mackey, D., Harmeling, S., Hirsch, M., Hogg, D. W., Lang, D., Schiminovich, D., Schölkopf, B.

arXiv:1309.0654, 2013 (techreport)

ei

link (url) [BibTex]

link (url) [BibTex]

1998


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Generalization bounds and learning rates for Regularized principal manifolds

Smola, A., Williamson, R., Schölkopf, B.

NeuroCOLT, 1998, NeuroColt2-TR 1998-027 (techreport)

ei

[BibTex]

1998


[BibTex]


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Generalization Bounds for Convex Combinations of Kernel Functions

Smola, A., Williamson, R., Schölkopf, B.

Royal Holloway College, 1998 (techreport)

ei

[BibTex]

[BibTex]


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Generalization Performance of Regularization Networks and Support Vector Machines via Entropy Numbers of Compact Operators

Williamson, R., Smola, A., Schölkopf, B.

(19), NeuroCOLT, 1998, Accepted for publication in IEEE Transactions on Information Theory (techreport)

ei

[BibTex]

[BibTex]


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Quantization Functionals and Regularized PrincipalManifolds

Smola, A., Mika, S., Schölkopf, B.

NeuroCOLT, 1998, NC2-TR-1998-028 (techreport)

ei

[BibTex]

[BibTex]


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Support Vector Machine Reference Manual

Saunders, C., Stitson, M., Weston, J., Bottou, L., Schölkopf, B., Smola, A.

(CSD-TR-98-03), Department of Computer Science, Royal Holloway, University of London, 1998 (techreport)

ei

PostScript [BibTex]

PostScript [BibTex]

1994


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View-based cognitive mapping and path planning

Schölkopf, B., Mallot, H.

(7), Max Planck Institute for Biological Cybernetics Tübingen, November 1994, This technical report has also been published elsewhere (techreport)

Abstract
We present a scheme for learning a cognitive map of a maze from a sequence of views and movement decisions. The scheme is based on an intermediate representation called the view graph. We show that this representation carries sufficient information to reconstruct the topological and directional structure of the maze. Moreover, we present a neural network that learns the view graph during a random exploration of the maze. We use a unsupervised competitive learning rule which translates temporal sequence (rather than similarity) of views into connectedness in the network. The network uses its knowledge of the topological and directional structure of the maze to generate expectations about which views are likely to be perceived next, improving the view recognition performance. We provide an additional mechanism which uses the map to find paths between arbitrary points of the previously explored environment. The results are compared to findings of behavioural neuroscience.

ei

[BibTex]

1994


[BibTex]