Header logo is


2013


Thumb xl shapeinvariance bookchapter2012
Modeling Shapes with Higher-Order Graphs: Theory and Applications

Wang, C., Zeng, Y., Samaras, D., Paragios, N.

In Shape Perception in Human and Computer Vision: An Interdisciplinary Perspective, (Editors: Zygmunt Pizlo and Sven Dickinson), Springer, 2013 (incollection)

ps

Publishers site [BibTex]

2013


Publishers site [BibTex]


no image
Using Torque Redundancy to Optimize Contact Forces in Legged Robots

Righetti, L., Buchli, J., Mistry, M., Kalakrishnan, M., Schaal, S.

In Redundancy in Robot Manipulators and Multi-Robot Systems, 57, pages: 35-51, Lecture Notes in Electrical Engineering, Springer Berlin Heidelberg, 2013 (incollection)

Abstract
The development of legged robots for complex environments requires controllers that guarantee both high tracking performance and compliance with the environment. More specifically the control of contact interaction with the environment is of crucial importance to ensure stable, robust and safe motions. In the following, we present an inverse dynamics controller that exploits torque redundancy to directly and explicitly minimize any combination of linear and quadratic costs in the contact constraints and in the commands. Such a result is particularly relevant for legged robots as it allows to use torque redundancy to directly optimize contact interactions. For example, given a desired locomotion behavior, it can guarantee the minimization of contact forces to reduce slipping on difficult terrains while ensuring high tracking performance of the desired motion. The proposed controller is very simple and computationally efficient, and most importantly it can greatly improve the performance of legged locomotion on difficult terrains as can be seen in the experimental results.

am mg

link (url) [BibTex]

link (url) [BibTex]


Thumb xl houghforest
Class-Specific Hough Forests for Object Detection

Gall, J., Lempitsky, V.

In Decision Forests for Computer Vision and Medical Image Analysis, pages: 143-157, 11, (Editors: Criminisi, A. and Shotton, J.), Springer, 2013 (incollection)

ps

code Project Page [BibTex]

code Project Page [BibTex]


Thumb xl dfmdv1
Image Gradient Based Level Set Methods in 2D and 3D

Xianhua Xie, Si Yong Yeo, Majid Mirmehdi, Igor Sazonov, Perumal Nithiarasu

In Deformation Models: Tracking, Animation and Applications, pages: 101-120, 0, (Editors: Manuel González Hidalgo and Arnau Mir Torres and Javier Varona Gómez), Springer, 2013 (inbook)

Abstract
This chapter presents an image gradient based approach to perform 2D and 3D deformable model segmentation using level set. The 2D method uses an external force field that is based on magnetostatics and hypothesized magnetic interactions between the active contour and object boundaries. The major contribution of the method is that the interaction of its forces can greatly improve the active contour in capturing complex geometries and dealing with difficult initializations, weak edges and broken boundaries. This method is then generalized to 3D by reformulating its external force based on geometrical interactions between the relative geometries of the deformable model and the object boundary characterized by image gradient. The evolution of the deformable model is solved using the level set method so that topological changes are handled automatically. The relative geometrical configurations between the deformable model and the object boundaries contribute to a dynamic vector force field that changes accordingly as the deformable model evolves. The geometrically induced dynamic interaction force has been shown to greatly improve the deformable model performance in acquiring complex geometries and highly concave boundaries, and it gives the deformable model a high invariancy in initialization configurations. The voxel interactions across the whole image domain provide a global view of the object boundary representation, giving the external force a long attraction range. The bidirectionality of the external force field allows the new deformable model to deal with arbitrary cross-boundary initializations, and facilitates the handling of weak edges and broken boundaries.

ps

[BibTex]

[BibTex]

1995


no image
Batting a ball: Dynamics of a rhythmic skill

Sternad, D., Schaal, S., Atkeson, C. G.

In Studies in Perception and Action, pages: 119-122, (Editors: Bardy, B.;Bostma, R.;Guiard, Y.), Erlbaum, Hillsdayle, NJ, 1995, clmc (inbook)

am

[BibTex]

1995


[BibTex]

1993


Thumb xl bildschirmfoto 2013 01 15 um 11.07.28
Mixture models for optical flow computation

Jepson, A., Black, M.

In Partitioning Data Sets, DIMACS Workshop, pages: 271-286, (Editors: Ingemar Cox, Pierre Hansen, and Bela Julesz), AMS Pub, Providence, RI., April 1993 (incollection)

ps

pdf [BibTex]

1993


pdf [BibTex]


no image
Learning passive motor control strategies with genetic algorithms

Schaal, S., Sternad, D.

In 1992 Lectures in complex systems, pages: 913-918, (Editors: Nadel, L.;Stein, D.), Addison-Wesley, Redwood City, CA, 1993, clmc (inbook)

Abstract
This study investigates learning passive motor control strategies. Passive control is understood as control without active error correction; the movement is stabilized by particular properties of the controlling dynamics. We analyze the task of juggling a ball on a racket. An approximation to the optimal solution of the task is derived by means of optimization theory. In order to model the learning process, the problem is coded for a genetic algorithm in representations without sensory or with sensory information. For all representations the genetic algorithm is able to find passive control strategies, but learning speed and the quality of the outcome are significantly different. A comparison with data from human subjects shows that humans seem to apply yet different movement strategies to the ones proposed. For the feedback representation some implications arise for learning from demonstration.

am

link (url) [BibTex]

link (url) [BibTex]


no image
A genetic algorithm for evolution from an ecological perspective

Sternad, D., Schaal, S.

In 1992 Lectures in Complex Systems, pages: 223-231, (Editors: Nadel, L.;Stein, D.), Addison-Wesley, Redwood City, CA, 1993, clmc (inbook)

Abstract
In the population model presented, an evolutionary dynamic is explored which is based on the operator characteristics of genetic algorithms. An essential modification in the genetic algorithms is the inclusion of a constraint in the mixing of the gene pool. The pairing for the crossover is governed by a selection principle based on a complementarity criterion derived from the theoretical tenet of perception-action (P-A) mutuality of ecological psychology. According to Swenson and Turvey [37] P-A mutuality underlies evolution and is an integral part of its thermodynamics. The present simulation tested the contribution of P-A-cycles in evolutionary dynamics. A numerical experiment compares the population's evolution with and without this intentional component. The effect is measured in the difference of the rate of energy dissipation, as well as in three operationalized aspects of complexity. The results support the predicted increase in the rate of energy dissipation, paralleled by an increase in the average heterogeneity of the population. Furthermore, the spatio-temporal evolution of the system is tested for the characteristic power-law relations of a nonlinear system poised in a critical state. The frequency distribution of consecutive increases in population size shows a significantly different exponent in functional relationship.

am

[BibTex]

[BibTex]