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2020


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Algorithmic Recourse: from Counterfactual Explanations to Interventions

Karimi, A., Schölkopf, B., Valera, I.

37th International Conference on Machine Learning (ICML), July 2020 (conference) Submitted

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[BibTex]

2020


[BibTex]


Learning of sub-optimal gait controllers for magnetic walking soft millirobots
Learning of sub-optimal gait controllers for magnetic walking soft millirobots

Culha, U., Demir, S. O., Trimpe, S., Sitti, M.

In Proceedings of Robotics: Science and Systems, July 2020, Culha and Demir are equally contributing authors (inproceedings)

Abstract
Untethered small-scale soft robots have promising applications in minimally invasive surgery, targeted drug delivery, and bioengineering applications as they can access confined spaces in the human body. However, due to highly nonlinear soft continuum deformation kinematics, inherent stochastic variability during fabrication at the small scale, and lack of accurate models, the conventional control methods cannot be easily applied. Adaptivity of robot control is additionally crucial for medical operations, as operation environments show large variability, and robot materials may degrade or change over time,which would have deteriorating effects on the robot motion and task performance. Therefore, we propose using a probabilistic learning approach for millimeter-scale magnetic walking soft robots using Bayesian optimization (BO) and Gaussian processes (GPs). Our approach provides a data-efficient learning scheme to find controller parameters while optimizing the stride length performance of the walking soft millirobot robot within a small number of physical experiments. We demonstrate adaptation to fabrication variabilities in three different robots and to walking surfaces with different roughness. We also show an improvement in the learning performance by transferring the learning results of one robot to the others as prior information.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Model-Agnostic Counterfactual Explanations for Consequential Decisions

Karimi, A., Barthe, G., Balle, B., Valera, I.

Proceedings of the 23rd International Conference on Artificial Intelligence and Statistics (AISTATS), June 2020 (conference) Accepted

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arXiv [BibTex]

arXiv [BibTex]


Actively Learning Gaussian Process Dynamics
Actively Learning Gaussian Process Dynamics

Buisson-Fenet, M., Solowjow, F., Trimpe, S.

2nd Annual Conference on Learning for Dynamics and Control, June 2020 (conference) Accepted

Abstract
Despite the availability of ever more data enabled through modern sensor and computer technology, it still remains an open problem to learn dynamical systems in a sample-efficient way. We propose active learning strategies that leverage information-theoretical properties arising naturally during Gaussian process regression, while respecting constraints on the sampling process imposed by the system dynamics. Sample points are selected in regions with high uncertainty, leading to exploratory behavior and data-efficient training of the model. All results are verified in an extensive numerical benchmark.

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ArXiv [BibTex]

ArXiv [BibTex]


{GENTEL : GENerating Training data Efficiently for Learning to segment medical images}
GENTEL : GENerating Training data Efficiently for Learning to segment medical images

Thakur, R. P., Rocamora, S. P., Goel, L., Pohmann, R., Machann, J., Black, M. J.

Congrès Reconnaissance des Formes, Image, Apprentissage et Perception (RFAIP), June 2020 (conference)

Abstract
Accurately segmenting MRI images is crucial for many clinical applications. However, manually segmenting images with accurate pixel precision is a tedious and time consuming task. In this paper we present a simple, yet effective method to improve the efficiency of the image segmentation process. We propose to transform the image annotation task into a binary choice task. We start by using classical image processing algorithms with different parameter values to generate multiple, different segmentation masks for each input MRI image. Then, instead of segmenting the pixels of the images, the user only needs to decide whether a segmentation is acceptable or not. This method allows us to efficiently obtain high quality segmentations with minor human intervention. With the selected segmentations, we train a state-of-the-art neural network model. For the evaluation, we use a second MRI dataset (1.5T Dataset), acquired with a different protocol and containing annotations. We show that the trained network i) is able to automatically segment cases where none of the classical methods obtain a high quality result ; ii) generalizes to the second MRI dataset, which was acquired with a different protocol and was never seen at training time ; and iii) enables detection of miss-annotations in this second dataset. Quantitatively, the trained network obtains very good results: DICE score - mean 0.98, median 0.99- and Hausdorff distance (in pixels) - mean 4.7, median 2.0-.

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[BibTex]

[BibTex]


Learning to Dress 3D People in Generative Clothing
Learning to Dress 3D People in Generative Clothing

Ma, Q., Yang, J., Ranjan, A., Pujades, S., Pons-Moll, G., Tang, S., Black, M. J.

In Computer Vision and Pattern Recognition (CVPR), June 2020 (inproceedings)

Abstract
Three-dimensional human body models are widely used in the analysis of human pose and motion. Existing models, however, are learned from minimally-clothed 3D scans and thus do not generalize to the complexity of dressed people in common images and videos. Additionally, current models lack the expressive power needed to represent the complex non-linear geometry of pose-dependent clothing shape. To address this, we learn a generative 3D mesh model of clothed people from 3D scans with varying pose and clothing. Specifically, we train a conditional Mesh-VAE-GAN to learn the clothing deformation from the SMPL body model, making clothing an additional term on SMPL. Our model is conditioned on both pose and clothing type, giving the ability to draw samples of clothing to dress different body shapes in a variety of styles and poses. To preserve wrinkle detail, our Mesh-VAE-GAN extends patchwise discriminators to 3D meshes. Our model, named CAPE, represents global shape and fine local structure, effectively extending the SMPL body model to clothing. To our knowledge, this is the first generative model that directly dresses 3D human body meshes and generalizes to different poses.

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arxiv project page code [BibTex]


Generating 3D People in Scenes without People
Generating 3D People in Scenes without People

Zhang, Y., Hassan, M., Neumann, H., Black, M. J., Tang, S.

In Computer Vision and Pattern Recognition (CVPR), June 2020 (inproceedings)

Abstract
We present a fully automatic system that takes a 3D scene and generates plausible 3D human bodies that are posed naturally in that 3D scene. Given a 3D scene without people, humans can easily imagine how people could interact with the scene and the objects in it. However, this is a challenging task for a computer as solving it requires that (1) the generated human bodies to be semantically plausible within the 3D environment (e.g. people sitting on the sofa or cooking near the stove), and (2) the generated human-scene interaction to be physically feasible such that the human body and scene do not interpenetrate while, at the same time, body-scene contact supports physical interactions. To that end, we make use of the surface-based 3D human model SMPL-X. We first train a conditional variational autoencoder to predict semantically plausible 3D human poses conditioned on latent scene representations, then we further refine the generated 3D bodies using scene constraints to enforce feasible physical interaction. We show that our approach is able to synthesize realistic and expressive 3D human bodies that naturally interact with 3D environment. We perform extensive experiments demonstrating that our generative framework compares favorably with existing methods, both qualitatively and quantitatively. We believe that our scene-conditioned 3D human generation pipeline will be useful for numerous applications; e.g. to generate training data for human pose estimation, in video games and in VR/AR. Our project page for data and code can be seen at: \url{https://vlg.inf.ethz.ch/projects/PSI/}.

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Code PDF [BibTex]

Code PDF [BibTex]


Learning Constrained Dynamics with Gauss Principle adhering Gaussian Processes
Learning Constrained Dynamics with Gauss Principle adhering Gaussian Processes

Geist, A. R., Trimpe, S.

In 2nd Annual Conference on Learning for Dynamics and Control, June 2020 (inproceedings) Accepted

Abstract
The identification of the constrained dynamics of mechanical systems is often challenging. Learning methods promise to ease an analytical analysis, but require considerable amounts of data for training. We propose to combine insights from analytical mechanics with Gaussian process regression to improve the model's data efficiency and constraint integrity. The result is a Gaussian process model that incorporates a priori constraint knowledge such that its predictions adhere to Gauss' principle of least constraint. In return, predictions of the system's acceleration naturally respect potentially non-ideal (non-)holonomic equality constraints. As corollary results, our model enables to infer the acceleration of the unconstrained system from data of the constrained system and enables knowledge transfer between differing constraint configurations.

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Arxiv preprint [BibTex]

Arxiv preprint [BibTex]


Learning Physics-guided Face Relighting under Directional Light
Learning Physics-guided Face Relighting under Directional Light

Nestmeyer, T., Lalonde, J., Matthews, I., Lehrmann, A. M.

In Conference on Computer Vision and Pattern Recognition, IEEE/CVF, June 2020 (inproceedings) Accepted

Abstract
Relighting is an essential step in realistically transferring objects from a captured image into another environment. For example, authentic telepresence in Augmented Reality requires faces to be displayed and relit consistent with the observer's scene lighting. We investigate end-to-end deep learning architectures that both de-light and relight an image of a human face. Our model decomposes the input image into intrinsic components according to a diffuse physics-based image formation model. We enable non-diffuse effects including cast shadows and specular highlights by predicting a residual correction to the diffuse render. To train and evaluate our model, we collected a portrait database of 21 subjects with various expressions and poses. Each sample is captured in a controlled light stage setup with 32 individual light sources. Our method creates precise and believable relighting results and generalizes to complex illumination conditions and challenging poses, including when the subject is not looking straight at the camera.

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Paper [BibTex]

Paper [BibTex]


{VIBE}: Video Inference for Human Body Pose and Shape Estimation
VIBE: Video Inference for Human Body Pose and Shape Estimation

Kocabas, M., Athanasiou, N., Black, M. J.

In Computer Vision and Pattern Recognition (CVPR), June 2020 (inproceedings)

Abstract
Human motion is fundamental to understanding behavior. Despite progress on single-image 3D pose and shape estimation, existing video-based state-of-the-art methodsfail to produce accurate and natural motion sequences due to a lack of ground-truth 3D motion data for training. To address this problem, we propose “Video Inference for Body Pose and Shape Estimation” (VIBE), which makes use of an existing large-scale motion capture dataset (AMASS) together with unpaired, in-the-wild, 2D keypoint annotations. Our key novelty is an adversarial learning framework that leverages AMASS to discriminate between real human motions and those produced by our temporal pose and shape regression networks. We define a temporal network architecture and show that adversarial training, at the sequence level, produces kinematically plausible motion sequences without in-the-wild ground-truth 3D labels. We perform extensive experimentation to analyze the importance of motion and demonstrate the effectiveness of VIBE on challenging 3D pose estimation datasets, achieving state-of-the-art performance. Code and pretrained models are available at https://github.com/mkocabas/VIBE

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arXiv code video supplemental video [BibTex]


Bayesian Optimization in Robot Learning - Automatic Controller Tuning and Sample-Efficient Methods
Bayesian Optimization in Robot Learning - Automatic Controller Tuning and Sample-Efficient Methods

Marco-Valle, A.

University of Tübingen, June 2020 (thesis)

Abstract
The problem of designing controllers to regulate dynamical systems has been studied by engineers during the past millennia. Ever since, suboptimal performance lingers in many closed loops as an unavoidable side effect of manually tuning the parameters of the controllers. Nowadays, industrial settings remain skeptic about data-driven methods that allow one to automatically learn controller parameters. In the context of robotics, machine learning (ML) keeps growing its influence on increasing autonomy and adaptability, for example to aid automating controller tuning. However, data-hungry ML methods, such as standard reinforcement learning, require a large number of experimental samples, prohibitive in robotics, as hardware can deteriorate and break. This brings about the following question: Can manual controller tuning, in robotics, be automated by using data-efficient machine learning techniques? In this thesis, we tackle the question above by exploring Bayesian optimization (BO), a data-efficient ML framework, to buffer the human effort and side effects of manual controller tuning, while retaining a low number of experimental samples. We focus this work in the context of robotic systems, providing thorough theoretical results that aim to increase data-efficiency, as well as demonstrations in real robots. Specifically, we present four main contributions. We first consider using BO to replace manual tuning in robotic platforms. To this end, we parametrize the design weights of a linear quadratic regulator (LQR) and learn its parameters using an information-efficient BO algorithm. Such algorithm uses Gaussian processes (GPs) to model the unknown performance objective. The GP model is used by BO to suggest controller parameters that are expected to increment the information about the optimal parameters, measured as a gain in entropy. The resulting “automatic LQR tuning” framework is demonstrated on two robotic platforms: A robot arm balancing an inverted pole and a humanoid robot performing a squatting task. In both cases, an existing controller is automatically improved in a handful of experiments without human intervention. BO compensates for data scarcity by means of the GP, which is a probabilistic model that encodes prior assumptions about the unknown performance objective. Usually, incorrect or non-informed assumptions have negative consequences, such as higher number of robot experiments, poor tuning performance or reduced sample-efficiency. The second to fourth contributions presented herein attempt to alleviate this issue. The second contribution proposes to include the robot simulator into the learning loop as an additional information source for automatic controller tuning. While doing a real robot experiment generally entails high associated costs (e.g., require preparation and take time), simulations are cheaper to obtain (e.g., they can be computed faster). However, because the simulator is an imperfect model of the robot, its information is biased and could have negative repercussions in the learning performance. To address this problem, we propose “simu-vs-real”, a principled multi-fidelity BO algorithm that trades off cheap, but inaccurate information from simulations with expensive and accurate physical experiments in a cost-effective manner. The resulting algorithm is demonstrated on a cart-pole system, where simulations and real experiments are alternated, thus sparing many real evaluations. The third contribution explores how to adequate the expressiveness of the probabilistic prior to the control problem at hand. To this end, the mathematical structure of LQR controllers is leveraged and embedded into the GP, by means of the kernel function. Specifically, we propose two different “LQR kernel” designs that retain the flexibility of Bayesian nonparametric learning. Simulated results indicate that the LQR kernel yields superior performance than non-informed kernel choices when used for controller learning with BO. Finally, the fourth contribution specifically addresses the problem of handling controller failures, which are typically unavoidable in practice while learning from data, specially if non-conservative solutions are expected. Although controller failures are generally problematic (e.g., the robot has to be emergency-stopped), they are also a rich information source about what should be avoided. We propose “failures-aware excursion search”, a novel algorithm for Bayesian optimization under black-box constraints, where failures are limited in number. Our results in numerical benchmarks indicate that by allowing a confined number of failures, better optima are revealed as compared with state-of-the-art methods. The first contribution of this thesis, “automatic LQR tuning”, lies among the first on applying BO to real robots. While it demonstrated automatic controller learning from few experimental samples, it also revealed several important challenges, such as the need of higher sample-efficiency, which opened relevant research directions that we addressed through several methodological contributions. Summarizing, we proposed “simu-vs-real”, a novel BO algorithm that includes the simulator as an additional information source, an “LQR kernel” design that learns faster than standard choices and “failures-aware excursion search”, a new BO algorithm for constrained black-box optimization problems, where the number of failures is limited.

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Repository (Universitätsbibliothek) - University of Tübingen PDF DOI [BibTex]


From Variational to Deterministic Autoencoders
From Variational to Deterministic Autoencoders

Ghosh*, P., Sajjadi*, M. S. M., Vergari, A., Black, M. J., Schölkopf, B.

8th International Conference on Learning Representations (ICLR) , April 2020, *equal contribution (conference) Accepted

Abstract
Variational Autoencoders (VAEs) provide a theoretically-backed framework for deep generative models. However, they often produce “blurry” images, which is linked to their training objective. Sampling in the most popular implementation, the Gaussian VAE, can be interpreted as simply injecting noise to the input of a deterministic decoder. In practice, this simply enforces a smooth latent space structure. We challenge the adoption of the full VAE framework on this specific point in favor of a simpler, deterministic one. Specifically, we investigate how substituting stochasticity with other explicit and implicit regularization schemes can lead to a meaningful latent space without having to force it to conform to an arbitrarily chosen prior. To retrieve a generative mechanism for sampling new data points, we propose to employ an efficient ex-post density estimation step that can be readily adopted both for the proposed deterministic autoencoders as well as to improve sample quality of existing VAEs. We show in a rigorous empirical study that regularized deterministic autoencoding achieves state-of-the-art sample quality on the common MNIST, CIFAR-10 and CelebA datasets.

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arXiv [BibTex]

arXiv [BibTex]


Chained Representation Cycling: Learning to Estimate 3D Human Pose and Shape by Cycling Between Representations
Chained Representation Cycling: Learning to Estimate 3D Human Pose and Shape by Cycling Between Representations

Rueegg, N., Lassner, C., Black, M. J., Schindler, K.

In Thirty-Fourth AAAI Conference on Artificial Intelligence (AAAI-20), Febuary 2020 (inproceedings)

Abstract
The goal of many computer vision systems is to transform image pixels into 3D representations. Recent popular models use neural networks to regress directly from pixels to 3D object parameters. Such an approach works well when supervision is available, but in problems like human pose and shape estimation, it is difficult to obtain natural images with 3D ground truth. To go one step further, we propose a new architecture that facilitates unsupervised, or lightly supervised, learning. The idea is to break the problem into a series of transformations between increasingly abstract representations. Each step involves a cycle designed to be learnable without annotated training data, and the chain of cycles delivers the final solution. Specifically, we use 2D body part segments as an intermediate representation that contains enough information to be lifted to 3D, and at the same time is simple enough to be learned in an unsupervised way. We demonstrate the method by learning 3D human pose and shape from un-paired and un-annotated images. We also explore varying amounts of paired data and show that cycling greatly alleviates the need for paired data. While we present results for modeling humans, our formulation is general and can be applied to other vision problems.

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pdf [BibTex]

pdf [BibTex]


Towards 5-DoF Control of an Untethered Magnetic Millirobot via MRI Gradient Coils
Towards 5-DoF Control of an Untethered Magnetic Millirobot via MRI Gradient Coils

Onder Erin, D. A. M. E. T., Sitti, M.

In IEEE International Conference on Robotics and Automation (ICRA), 2020 (inproceedings)

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[BibTex]

[BibTex]


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Fair Decisions Despite Imperfect Predictions

Kilbertus, N., Gomez Rodriguez, M., Schölkopf, B., Muandet, K., Valera, I.

Proceedings of the 23rd International Conference on Artificial Intelligence and Statistics (AISTATS), 2020 (conference) Accepted

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[BibTex]

[BibTex]

2009


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Characterization of bacterial actuation of micro-objects

Behkam, B., Sitti, M.

In Robotics and Automation, 2009. ICRA’09. IEEE International Conference on, pages: 1022-1027, 2009 (inproceedings)

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[BibTex]

2009


[BibTex]


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Compliant footpad design analysis for a bio-inspired quadruped amphibious robot

Park, H. S., Sitti, M.

In Intelligent Robots and Systems, 2009. IROS 2009. IEEE/RSJ International Conference on, pages: 645-651, 2009 (inproceedings)

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[BibTex]

[BibTex]


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A novel artificial hair receptor based on aligned PVDF micro/nano fibers

Weiting, Liu, Bilsay, Sumer, Cesare, Stefanini, Arianna, Menciassi, Fei, Li, Dajing, Chen, Paolo, Dario, Metin, Sitti, Xin, Fu

In Robotics and Biomimetics, 2008. ROBIO 2008. IEEE International Conference on, pages: 49-54, 2009 (inproceedings)

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[BibTex]

[BibTex]


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Waalbot: Agile climbing with synthetic fibrillar dry adhesives

Murphy, M. P., Sitti, M.

In Robotics and Automation, 2009. ICRA’09. IEEE International Conference on, pages: 1599-1600, 2009 (inproceedings)

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[BibTex]

[BibTex]


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Piezoelectric ultrasonic resonant micromotor with a volume of less than 1 mm 3 for use in medical microbots

Watson, B., Friend, J., Yeo, L., Sitti, M.

In Robotics and Automation, 2009. ICRA’09. IEEE International Conference on, pages: 2225-2230, 2009 (inproceedings)

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[BibTex]

[BibTex]


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Dynamic modeling and analysis of pitch motion of a basilisk lizard inspired quadruped robot running on water

Park, H. S., Floyd, S., Sitti, M.

In Robotics and Automation, 2009. ICRA’09. IEEE International Conference on, pages: 2655-2660, 2009 (inproceedings)

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[BibTex]

[BibTex]


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A miniature ceiling walking robot with flat tacky elastomeric footpads

Unver, O., Sitti, M.

In Robotics and Automation, 2009. ICRA’09. IEEE International Conference on, pages: 2276-2281, 2009 (inproceedings)

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[BibTex]

[BibTex]


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Tankbot: A miniature, peeling based climber on rough and smooth surfaces

Unver, O., Sitti, M.

In Robotics and Automation, 2009. ICRA’09. IEEE International Conference on, pages: 2282-2287, 2009 (inproceedings)

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[BibTex]

[BibTex]


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Automated 2-D nanoparticle manipulation with an atomic force microscope

Onal, C. D., Ozcan, O., Sitti, M.

In Robotics and Automation, 2009. ICRA’09. IEEE International Conference on, pages: 1814-1819, 2009 (inproceedings)

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[BibTex]

[BibTex]


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Microparticle manipulation using multiple untethered magnetic micro-robots on an electrostatic surface

Floyd, S., Pawashe, C., Sitti, M.

In Intelligent Robots and Systems, 2009. IROS 2009. IEEE/RSJ International Conference on, pages: 528-533, 2009 (inproceedings)

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[BibTex]

[BibTex]

2007


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A strategy for vision-based controlled pushing of microparticles

Lynch, N. A., Onal, C., Schuster, E., Sitti, M.

In Robotics and Automation, 2007 IEEE International Conference on, pages: 1413-1418, 2007 (inproceedings)

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[BibTex]

2007


[BibTex]


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Autonomous 2D microparticle manipulation based on visual feedback

Onal, C. D., Sitti, M.

In Advanced intelligent mechatronics, 2007 IEEE/ASME international conference on, pages: 1-6, 2007 (inproceedings)

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[BibTex]

[BibTex]


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STRIDE: A highly maneuverable and non-tethered water strider robot

Song, Y. S., Sitti, M.

In Robotics and Automation, 2007 IEEE International Conference on, pages: 980-984, 2007 (inproceedings)

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[BibTex]

[BibTex]


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Dry spinning polymeric nano/microfiber arrays using glass micropipettes with controlled porosities and fiber diameters

Nain, A. S., Gupta, A., Amon, C., Sitti, M.

In Nanotechnology, 2007. IEEE-NANO 2007. 7th IEEE Conference on, pages: 728-732, 2007 (inproceedings)

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[BibTex]

[BibTex]


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Microrobotically fabricated biological scaffolds for tissue engineering

Nain, A. S., Chung, F., Rule, M., Jadlowiec, J. A., Campbell, P. G., Amon, C., Sitti, M.

In Robotics and Automation, 2007 IEEE International Conference on, pages: 1918-1923, 2007 (inproceedings)

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[BibTex]

[BibTex]


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Bacterial flagella assisted propulsion of patterned latex particles: Effect of particle size

Behkam, B., Sitti, M.

In Nanotechnology, 2007. IEEE-NANO 2007. 7th IEEE Conference on, pages: 723-727, 2007 (inproceedings)

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Project Page [BibTex]

Project Page [BibTex]


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A scaled bilateral control system for experimental 1-D teleoperated nanomanipulation applications

Onal, C. D., Pawashe, C., Sitti, M.

In Intelligent Robots and Systems, 2007. IROS 2007. IEEE/RSJ International Conference on, pages: 483-488, 2007 (inproceedings)

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[BibTex]

[BibTex]

1995


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Visual tracking for moving multiple objects: an integration of vision and control

Sitti, M, Bozma, I, Denker, A

In Industrial Electronics, 1995. ISIE’95., Proceedings of the IEEE International Symposium on, 2, pages: 535-540, 1995 (inproceedings)

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[BibTex]

1995


[BibTex]