Header logo is


2019


no image
Prototyping Micro- and Nano-Optics with Focused Ion Beam Lithography

Keskinbora, K.

SL48, pages: 46, SPIE.Spotlight, SPIE Press, Bellingham, WA, 2019 (book)

mms

DOI [BibTex]

2019


DOI [BibTex]

2018


no image
Haptics and Haptic Interfaces

Kuchenbecker, K. J.

In Encyclopedia of Robotics, (Editors: Marcelo H. Ang and Oussama Khatib and Bruno Siciliano), Springer, May 2018 (incollection)

Abstract
Haptics is an interdisciplinary field that seeks to both understand and engineer touch-based interaction. Although a wide range of systems and applications are being investigated, haptics researchers often concentrate on perception and manipulation through the human hand. A haptic interface is a mechatronic system that modulates the physical interaction between a human and his or her tangible surroundings. Haptic interfaces typically involve mechanical, electrical, and computational layers that work together to sense user motions or forces, quickly process these inputs with other information, and physically respond by actuating elements of the user’s surroundings, thereby enabling him or her to act on and feel a remote and/or virtual environment.

hi

link (url) DOI [BibTex]

2018


link (url) DOI [BibTex]

2012


no image
Automated Tip-Based 2-D Mechanical Assembly of Micro/Nanoparticles

Onal, C. D., Ozcan, O., Sitti, M.

In Feedback Control of MEMS to Atoms, pages: 69-108, Springer US, 2012 (incollection)

pi

[BibTex]

2012


[BibTex]


no image
The principles of XMCD and its application to L-edges in transition metals

Schütz, G.

In Linear and Chiral Dichroism in the Electron Miroscope, pages: 23-42, Pan Stanford Publishing Pte.Ltd., Singapore, 2012 (incollection)

mms

[BibTex]

[BibTex]


no image
The Playful Machine - Theoretical Foundation and Practical Realization of Self-Organizing Robots

Der, R., Martius, G.

Springer, Berlin Heidelberg, 2012 (book)

Abstract
Autonomous robots may become our closest companions in the near future. While the technology for physically building such machines is already available today, a problem lies in the generation of the behavior for such complex machines. Nature proposes a solution: young children and higher animals learn to master their complex brain-body systems by playing. Can this be an option for robots? How can a machine be playful? The book provides answers by developing a general principle---homeokinesis, the dynamical symbiosis between brain, body, and environment---that is shown to drive robots to self-determined, individual development in a playful and obviously embodiment-related way: a dog-like robot starts playing with a barrier, eventually jumping or climbing over it; a snakebot develops coiling and jumping modes; humanoids develop climbing behaviors when fallen into a pit, or engage in wrestling-like scenarios when encountering an opponent. The book also develops guided self-organization, a new method that helps to make the playful machines fit for fulfilling tasks in the real world.

al

link (url) [BibTex]


no image
Structural and chemical characterization on the nanoscale

Stierle, A., Carstanjen, H.-D., Hofmann, S.

In Nanoelectronics and Information Technology. Advanced Electronic Materials and Novel Devices, pages: 233-254, Wiley-VCH, Weinheim, 2012 (incollection)

mms

[BibTex]

[BibTex]


no image
Rutherford Backscattering

Carstanjen, H. D.

In Nanoelectronics and Information Technology. Advanced Electronic Materials and Novel Devices, pages: 250-252, WILEY-VCH Verlag, Weinheim, Germany, 2012 (incollection)

mms

[BibTex]

[BibTex]