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2014


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Robot Arm Pose Estimation through Pixel-Wise Part Classification

Bohg, J., Romero, J., Herzog, A., Schaal, S.

In IEEE International Conference on Robotics and Automation (ICRA) 2014, pages: 3143-3150, IEEE International Conference on Robotics and Automation (ICRA), June 2014 (inproceedings)

Abstract
We propose to frame the problem of marker-less robot arm pose estimation as a pixel-wise part classification problem. As input, we use a depth image in which each pixel is classified to be either from a particular robot part or the background. The classifier is a random decision forest trained on a large number of synthetically generated and labeled depth images. From all the training samples ending up at a leaf node, a set of offsets is learned that votes for relative joint positions. Pooling these votes over all foreground pixels and subsequent clustering gives us an estimate of the true joint positions. Due to the intrinsic parallelism of pixel-wise classification, this approach can run in super real-time and is more efficient than previous ICP-like methods. We quantitatively evaluate the accuracy of this approach on synthetic data. We also demonstrate that the method produces accurate joint estimates on real data despite being purely trained on synthetic data.

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video code pdf DOI Project Page [BibTex]

2014


video code pdf DOI Project Page [BibTex]


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A Self-Tuning LQR Approach Demonstrated on an Inverted Pendulum

Trimpe, S., Millane, A., Doessegger, S., D’Andrea, R.

In Proceedings of the 19th IFAC World Congress, Cape Town, South Africa, 2014 (inproceedings)

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PDF Supplementary material DOI [BibTex]

PDF Supplementary material DOI [BibTex]


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Learning coupling terms for obstacle avoidance

Rai, A., Meier, F., Ijspeert, A., Schaal, S.

In International Conference on Humanoid Robotics, pages: 512-518, IEEE, 2014, clmc (inproceedings)

Abstract
Autonomous manipulation in dynamic environments is important for robots to perform everyday tasks. For this, a manipulator should be capable of interpreting the environment and planning an appropriate movement. At least, two possible approaches exist for this in literature. Usually, a planning system is used to generate a complex movement plan that satisfies all constraints. Alternatively, a simple plan could be chosen and modified with sensory feedback to accommodate additional constraints by equipping the controller with features that remain dormant most of the time, except when specific situations arise. Dynamic Movement Primitives (DMPs) form a robust and versatile starting point for such a controller that can be modified online using a non-linear term, called the coupling term. This can prove to be a fast and reactive way of obstacle avoidance in a human-like fashion. We propose a method to learn this coupling term from human demonstrations starting with simple features and making it more robust to avoid a larger range of obstacles. We test the ability of our coupling term to model different kinds of obstacle avoidance behaviours in humans and use this learnt coupling term to avoid obstacles in a reactive manner. This line of research aims at pushing the boundary of reactive control strategies to more complex scenarios, such that complex and usually computationally more expensive planning methods can be avoided as much as possible.

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link (url) Project Page [BibTex]

link (url) Project Page [BibTex]


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Incremental Local Gaussian Regression

Meier, F., Hennig, P., Schaal, S.

In Advances in Neural Information Processing Systems 27, pages: 972-980, (Editors: Z. Ghahramani, M. Welling, C. Cortes, N.D. Lawrence and K.Q. Weinberger), 28th Annual Conference on Neural Information Processing Systems (NIPS), 2014, clmc (inproceedings)

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PDF link (url) [BibTex]

PDF link (url) [BibTex]


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Efficient Bayesian Local Model Learning for Control

Meier, F., Hennig, P., Schaal, S.

In Proceedings of the IEEE International Conference on Intelligent Robots and Systems, pages: 2244 - 2249, IROS, 2014, clmc (inproceedings)

Abstract
Model-based control is essential for compliant controland force control in many modern complex robots, like humanoidor disaster robots. Due to many unknown and hard tomodel nonlinearities, analytical models of such robots are oftenonly very rough approximations. However, modern optimizationcontrollers frequently depend on reasonably accurate models,and degrade greatly in robustness and performance if modelerrors are too large. For a long time, machine learning hasbeen expected to provide automatic empirical model synthesis,yet so far, research has only generated feasibility studies butno learning algorithms that run reliably on complex robots.In this paper, we combine two promising worlds of regressiontechniques to generate a more powerful regression learningsystem. On the one hand, locally weighted regression techniquesare computationally efficient, but hard to tune due to avariety of data dependent meta-parameters. On the other hand,Bayesian regression has rather automatic and robust methods toset learning parameters, but becomes quickly computationallyinfeasible for big and high-dimensional data sets. By reducingthe complexity of Bayesian regression in the spirit of local modellearning through variational approximations, we arrive at anovel algorithm that is computationally efficient and easy toinitialize for robust learning. Evaluations on several datasetsdemonstrate very good learning performance and the potentialfor a general regression learning tool for robotics.

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PDF link (url) DOI [BibTex]

PDF link (url) DOI [BibTex]


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Stability Analysis of Distributed Event-Based State Estimation

Trimpe, S.

In Proceedings of the 53rd IEEE Conference on Decision and Control, Los Angeles, CA, 2014 (inproceedings)

Abstract
An approach for distributed and event-based state estimation that was proposed in previous work [1] is analyzed and extended to practical networked systems in this paper. Multiple sensor-actuator-agents observe a dynamic process, sporadically exchange their measurements over a broadcast network according to an event-based protocol, and estimate the process state from the received data. The event-based approach was shown in [1] to mimic a centralized Luenberger observer up to guaranteed bounds, under the assumption of identical estimates on all agents. This assumption, however, is unrealistic (it is violated by a single packet drop or slight numerical inaccuracy) and removed herein. By means of a simulation example, it is shown that non-identical estimates can actually destabilize the overall system. To achieve stability, the event-based communication scheme is supplemented by periodic (but infrequent) exchange of the agentsâ?? estimates and reset to their joint average. When the local estimates are used for feedback control, the stability guarantee for the estimation problem extends to the event-based control system.

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PDF Supplementary material DOI Project Page [BibTex]

PDF Supplementary material DOI Project Page [BibTex]


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Dual Execution of Optimized Contact Interaction Trajectories

Toussaint, M., Ratliff, N., Bohg, J., Righetti, L., Englert, P., Schaal, S.

In 2014 IEEE/RSJ Conference on Intelligent Robots and Systems, pages: 47-54, IEEE, Chicago, USA, 2014 (inproceedings)

Abstract
Efficient manipulation requires contact to reduce uncertainty. The manipulation literature refers to this as funneling: a methodology for increasing reliability and robustness by leveraging haptic feedback and control of environmental interaction. However, there is a fundamental gap between traditional approaches to trajectory optimization and this concept of robustness by funneling: traditional trajectory optimizers do not discover force feedback strategies. From a POMDP perspective, these behaviors could be regarded as explicit observation actions planned to sufficiently reduce uncertainty thereby enabling a task. While we are sympathetic to the full POMDP view, solving full continuous-space POMDPs in high-dimensions is hard. In this paper, we propose an alternative approach in which trajectory optimization objectives are augmented with new terms that reward uncertainty reduction through contacts, explicitly promoting funneling. This augmentation shifts the responsibility of robustness toward the actual execution of the optimized trajectories. Directly tracing trajectories through configuration space would lose all robustness-dual execution achieves robustness by devising force controllers to reproduce the temporal interaction profile encoded in the dual solution of the optimization problem. This work introduces dual execution in depth and analyze its performance through robustness experiments in both simulation and on a real-world robotic platform.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Learning and Exploration in a Novel Dimensionality-Reduction Task

Ebert, J, Kim, S, Schweighofer, N., Sternad, D, Schaal, S.

In Abstracts of Neural Control of Movement Conference (NCM 2009), Amsterdam, Netherlands, 2014 (inproceedings)

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[BibTex]

[BibTex]


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Balancing experiments on a torque-controlled humanoid with hierarchical inverse dynamics

Herzog, A., Righetti, L., Grimminger, F., Pastor, P., Schaal, S.

In 2014 IEEE/RSJ Conference on Intelligent Robots and Systems, pages: 981-988, IEEE, Chicago, USA, 2014 (inproceedings)

Abstract
Recently several hierarchical inverse dynamics controllers based on cascades of quadratic programs have been proposed for application on torque controlled robots. They have important theoretical benefits but have never been implemented on a torque controlled robot where model inaccuracies and real-time computation requirements can be problematic. In this contribution we present an experimental evaluation of these algorithms in the context of balance control for a humanoid robot. The presented experiments demonstrate the applicability of the approach under real robot conditions (i.e. model uncertainty, estimation errors, etc). We propose a simplification of the optimization problem that allows us to decrease computation time enough to implement it in a fast torque control loop. We implement a momentum-based balance controller which shows robust performance in face of unknown disturbances, even when the robot is standing on only one foot. In a second experiment, a tracking task is evaluated to demonstrate the performance of the controller with more complicated hierarchies. Our results show that hierarchical inverse dynamics controllers can be used for feedback control of humanoid robots and that momentum-based balance control can be efficiently implemented on a real robot.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Full Dynamics LQR Control of a Humanoid Robot: An Experimental Study on Balancing and Squatting

Mason, S., Righetti, L., Schaal, S.

In 2014 IEEE-RAS International Conference on Humanoid Robots, pages: 374-379, IEEE, Madrid, Spain, 2014 (inproceedings)

Abstract
Humanoid robots operating in human environments require whole-body controllers that can offer precise tracking and well-defined disturbance rejection behavior. In this contribution, we propose an experimental evaluation of a linear quadratic regulator (LQR) using a linearization of the full robot dynamics together with the contact constraints. The advantage of the controller is that it explicitly takes into account the coupling between the different joints to create optimal feedback controllers for whole-body control. We also propose a method to explicitly regulate other tasks of interest, such as the regulation of the center of mass of the robot or its angular momentum. In order to evaluate the performance of linear optimal control designs in a real-world scenario (model uncertainty, sensor noise, imperfect state estimation, etc), we test the controllers in a variety of tracking and balancing experiments on a torque controlled humanoid (e.g. balancing, split plane balancing, squatting, pushes while squatting, and balancing on a wheeled platform). The proposed control framework shows a reliable push recovery behavior competitive with more sophisticated balance controllers, rejecting impulses up to 11.7 Ns with peak forces of 650 N, with the added advantage of great computational simplicity. Furthermore, the controller is able to track squatting trajectories up to 1 Hz without relinearization, suggesting that the linearized dynamics is sufficient for significant ranges of motion.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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State Estimation for a Humanoid Robot

Rotella, N., Bloesch, M., Righetti, L., Schaal, S.

In 2014 IEEE/RSJ International Conference on Intelligent Robots and Systems, pages: 952-958, IEEE, Chicago, USA, 2014 (inproceedings)

Abstract
This paper introduces a framework for state estimation on a humanoid robot platform using only common proprioceptive sensors and knowledge of leg kinematics. The presented approach extends that detailed in prior work on a point-foot quadruped platform by adding the rotational constraints imposed by the humanoid's flat feet. As in previous work, the proposed Extended Kalman Filter accommodates contact switching and makes no assumptions about gait or terrain, making it applicable on any humanoid platform for use in any task. A nonlinear observability analysis is performed on both the point-foot and flat-foot filters and it is concluded that the addition of rotational constraints significantly simplifies singular cases and improves the observability characteristics of the system. Results on a simulated walking dataset demonstrate the performance gain of the flat-foot filter as well as confirm the results of the presented observability analysis.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]

2011


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STOMP: Stochastic trajectory optimization for motion planning

Kalakrishnan, M., Chitta, S., Theodorou, E., Pastor, P., Schaal, S.

In IEEE International Conference on Robotics and Automation (ICRA), Shanghai, China, May 9-13, 2011, clmc (inproceedings)

Abstract
We present a new approach to motion planning using a stochastic trajectory optimization framework. The approach relies on generating noisy trajectories to explore the space around an initial (possibly infeasible) trajectory, which are then combined to produced an updated trajectory with lower cost. A cost function based on a combination of obstacle and smoothness cost is optimized in each iteration. No gradient information is required for the particular optimization algorithm that we use and so general costs for which derivatives may not be available (e.g. costs corresponding to constraints and motor torques) can be included in the cost function. We demonstrate the approach both in simulation and on a dual-arm mobile manipulation system for unconstrained and constrained tasks. We experimentally show that the stochastic nature of STOMP allows it to overcome local minima that gradient-based optimizers like CHOMP can get stuck in.

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link (url) Project Page [BibTex]

2011


link (url) Project Page [BibTex]


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Path Integral Control and Bounded Rationality

Braun, D. A., Ortega, P. A., Theodorou, E., Schaal, S.

In IEEE Symposium on Adaptive Dynamic Programming And Reinforcement Learning (ADPRL), 2011, clmc (inproceedings)

Abstract
Path integral methods [7], [15],[1] have recently been shown to be applicable to a very general class of optimal control problems. Here we examine the path integral formalism from a decision-theoretic point of view, since an optimal controller can always be regarded as an instance of a perfectly rational decision-maker that chooses its actions so as to maximize its expected utility [8]. The problem with perfect rationality is, however, that finding optimal actions is often very difficult due to prohibitive computational resource costs that are not taken into account. In contrast, a bounded rational decision-maker has only limited resources and therefore needs to strike some compromise between the desired utility and the required resource costs [14]. In particular, we suggest an information-theoretic measure of resource costs that can be derived axiomatically [11]. As a consequence we obtain a variational principle for choice probabilities that trades off maximizing a given utility criterion and avoiding resource costs that arise due to deviating from initially given default choice probabilities. The resulting bounded rational policies are in general probabilistic. We show that the solutions found by the path integral formalism are such bounded rational policies. Furthermore, we show that the same formalism generalizes to discrete control problems, leading to linearly solvable bounded rational control policies in the case of Markov systems. Importantly, Bellman?s optimality principle is not presupposed by this variational principle, but it can be derived as a limit case. This suggests that the information- theoretic formalization of bounded rationality might serve as a general principle in control design that unifies a number of recently reported approximate optimal control methods both in the continuous and discrete domain.

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PDF [BibTex]

PDF [BibTex]


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Skill learning and task outcome prediction for manipulation

Pastor, P., Kalakrishnan, M., Chitta, S., Theodorou, E., Schaal, S.

In IEEE International Conference on Robotics and Automation (ICRA), Shanghai, China, May 9-13, 2011, clmc (inproceedings)

Abstract
Learning complex motor skills for real world tasks is a hard problem in robotic manipulation that often requires painstaking manual tuning and design by a human expert. In this work, we present a Reinforcement Learning based approach to acquiring new motor skills from demonstration. Our approach allows the robot to learn fine manipulation skills and significantly improve its success rate and skill level starting from a possibly coarse demonstration. Our approach aims to incorporate task domain knowledge, where appropriate, by working in a space consistent with the constraints of a specific task. In addition, we also present an approach to using sensor feedback to learn a predictive model of the task outcome. This allows our system to learn the proprioceptive sensor feedback needed to monitor subsequent executions of the task online and abort execution in the event of predicted failure. We illustrate our approach using two example tasks executed with the PR2 dual-arm robot: a straight and accurate pool stroke and a box flipping task using two chopsticks as tools.

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link (url) Project Page Project Page [BibTex]

link (url) Project Page Project Page [BibTex]


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An Iterative Path Integral Stochastic Optimal Control Approach for Learning Robotic Tasks

Theodorou, E., Stulp, F., Buchli, J., Schaal, S.

In Proceedings of the 18th World Congress of the International Federation of Automatic Control, 2011, clmc (inproceedings)

Abstract
Recent work on path integral stochastic optimal control theory Theodorou et al. (2010a); Theodorou (2011) has shown promising results in planning and control of nonlinear systems in high dimensional state spaces. The path integral control framework relies on the transformation of the nonlinear Hamilton Jacobi Bellman (HJB) partial differential equation (PDE) into a linear PDE and the approximation of its solution via the use of the Feynman Kac lemma. In this work, we are reviewing the generalized version of path integral stochastic optimal control formalism Theodorou et al. (2010a), used for optimal control and planing of stochastic dynamical systems with state dependent control and diffusion matrices. Moreover we present the iterative path integral control approach, the so called Policy Improvement with Path Integrals or (PI2 ) which is capable of scaling in high dimensional robotic control problems. Furthermore we present a convergence analysis of the proposed algorithm and we apply the proposed framework to a variety of robotic tasks. Finally with the goal to perform locomotion the iterative path integral control is applied for learning nonlinear limit cycle attractors with adjustable land scape.

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PDF [BibTex]

PDF [BibTex]


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Movement segmentation using a primitive library

Meier, F., Theodorou, E., Stulp, F., Schaal, S.

In IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2011), Sept. 25-30, San Francisco, CA, 2011, clmc (inproceedings)

Abstract
Segmenting complex movements into a sequence of primitives remains a difficult problem with many applications in the robotics and vision communities. In this work, we show how the movement segmentation problem can be reduced to a sequential movement recognition problem. To this end, we reformulate the orig-inal Dynamic Movement Primitive (DMP) formulation as a linear dynamical sys-tem with control inputs. Based on this new formulation, we develop an Expecta-tion-Maximization algorithm to estimate the duration and goal position of a par-tially observed trajectory. With the help of this algorithm and the assumption that a library of movement primitives is present, we present a movement seg-mentation framework. We illustrate the usefulness of the new DMP formulation on the two applications of online movement recognition and movement segmen-tation.

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link (url) [BibTex]

link (url) [BibTex]


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Learning Force Control Policies for Compliant Manipulation

Kalakrishnan, M., Righetti, L., Pastor, P., Schaal, S.

In 2011 IEEE/RSJ International Conference on Intelligent Robots and Systems, pages: 4639-4644, IEEE, San Francisco, USA, sep 2011 (inproceedings)

Abstract
Developing robots capable of fine manipulation skills is of major importance in order to build truly assistive robots. These robots need to be compliant in their actuation and control in order to operate safely in human environments. Manipulation tasks imply complex contact interactions with the external world, and involve reasoning about the forces and torques to be applied. Planning under contact conditions is usually impractical due to computational complexity, and a lack of precise dynamics models of the environment. We present an approach to acquiring manipulation skills on compliant robots through reinforcement learning. The initial position control policy for manipulation is initialized through kinesthetic demonstration. We augment this policy with a force/torque profile to be controlled in combination with the position trajectories. We use the Policy Improvement with Path Integrals (PI2) algorithm to learn these force/torque profiles by optimizing a cost function that measures task success. We demonstrate our approach on the Barrett WAM robot arm equipped with a 6-DOF force/torque sensor on two different manipulation tasks: opening a door with a lever door handle, and picking up a pen off the table. We show that the learnt force control policies allow successful, robust execution of the tasks.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Control of legged robots with optimal distribution of contact forces

Righetti, L., Buchli, J., Mistry, M., Schaal, S.

In 2011 11th IEEE-RAS International Conference on Humanoid Robots, pages: 318-324, IEEE, Bled, Slovenia, 2011 (inproceedings)

Abstract
The development of agile and safe humanoid robots require controllers that guarantee both high tracking performance and compliance with the environment. More specifically, the control of contact interaction is of crucial importance for robots that will actively interact with their environment. Model-based controllers such as inverse dynamics or operational space control are very appealing as they offer both high tracking performance and compliance. However, while widely used for fully actuated systems such as manipulators, they are not yet standard controllers for legged robots such as humanoids. Indeed such robots are fundamentally different from manipulators as they are underactuated due to their floating-base and subject to switching contact constraints. In this paper we present an inverse dynamics controller for legged robots that use torque redundancy to create an optimal distribution of contact constraints. The resulting controller is able to minimize, given a desired motion, any quadratic cost of the contact constraints at each instant of time. In particular we show how this can be used to minimize tangential forces during locomotion, therefore significantly improving the locomotion of legged robots on difficult terrains. In addition to the theoretical result, we present simulations of a humanoid and a quadruped robot, as well as experiments on a real quadruped robot that demonstrate the advantages of the controller.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Learning Motion Primitive Goals for Robust Manipulation

Stulp, F., Theodorou, E., Kalakrishnan, M., Pastor, P., Righetti, L., Schaal, S.

In IEEE/RSJ International Conference on Intelligent Robots and Systems, pages: 325-331, IEEE, San Francisco, USA, sep 2011 (inproceedings)

Abstract
Applying model-free reinforcement learning to manipulation remains challenging for several reasons. First, manipulation involves physical contact, which causes discontinuous cost functions. Second, in manipulation, the end-point of the movement must be chosen carefully, as it represents a grasp which must be adapted to the pose and shape of the object. Finally, there is uncertainty in the object pose, and even the most carefully planned movement may fail if the object is not at the expected position. To address these challenges we 1) present a simplified, computationally more efficient version of our model-free reinforcement learning algorithm PI2; 2) extend PI2 so that it simultaneously learns shape parameters and goal parameters of motion primitives; 3) use shape and goal learning to acquire motion primitives that are robust to object pose uncertainty. We evaluate these contributions on a manipulation platform consisting of a 7-DOF arm with a 4-DOF hand.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Inverse Dynamics Control of Floating-Base Robots with External Constraints: a Unified View

Righetti, L., Buchli, J., Mistry, M., Schaal, S.

In 2011 IEEE International Conference on Robotics and Automation, pages: 1085-1090, IEEE, Shanghai, China, 2011 (inproceedings)

Abstract
Inverse dynamics controllers and operational space controllers have proved to be very efficient for compliant control of fully actuated robots such as fixed base manipulators. However legged robots such as humanoids are inherently different as they are underactuated and subject to switching external contact constraints. Recently several methods have been proposed to create inverse dynamics controllers and operational space controllers for these robots. In an attempt to compare these different approaches, we develop a general framework for inverse dynamics control and show that these methods lead to very similar controllers. We are then able to greatly simplify recent whole-body controllers based on operational space approaches using kinematic projections, bringing them closer to efficient practical implementations. We also generalize these controllers such that they can be optimal under an arbitrary quadratic cost in the commands.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Online movement adaptation based on previous sensor experiences

Pastor, P., Righetti, L., Kalakrishnan, M., Schaal, S.

In 2011 IEEE/RSJ International Conference on Intelligent Robots and Systems, pages: 365-371, IEEE, San Francisco, USA, sep 2011 (inproceedings)

Abstract
Personal robots can only become widespread if they are capable of safely operating among humans. In uncertain and highly dynamic environments such as human households, robots need to be able to instantly adapt their behavior to unforseen events. In this paper, we propose a general framework to achieve very contact-reactive motions for robotic grasping and manipulation. Associating stereotypical movements to particular tasks enables our system to use previous sensor experiences as a predictive model for subsequent task executions. We use dynamical systems, named Dynamic Movement Primitives (DMPs), to learn goal-directed behaviors from demonstration. We exploit their dynamic properties by coupling them with the measured and predicted sensor traces. This feedback loop allows for online adaptation of the movement plan. Our system can create a rich set of possible motions that account for external perturbations and perception uncertainty to generate truly robust behaviors. As an example, we present an application to grasping with the WAM robot arm.

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link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Learning to grasp under uncertainty

Stulp, F., Theodorou, E., Buchli, J., Schaal, S.

In Robotics and Automation (ICRA), 2011 IEEE International Conference on, Shanghai, China, May 9-13, 2011, clmc (inproceedings)

Abstract
We present an approach that enables robots to learn motion primitives that are robust towards state estimation uncertainties. During reaching and preshaping, the robot learns to use fine manipulation strategies to maneuver the object into a pose at which closing the hand to perform the grasp is more likely to succeed. In contrast, common assumptions in grasp planning and motion planning for reaching are that these tasks can be performed independently, and that the robot has perfect knowledge of the pose of the objects in the environment. We implement our approach using Dynamic Movement Primitives and the probabilistic model-free reinforcement learning algorithm Policy Improvement with Path Integrals (PI2 ). The cost function that PI2 optimizes is a simple boolean that penalizes failed grasps. The key to acquiring robust motion primitives is to sample the actual pose of the object from a distribution that represents the state estimation uncertainty. During learning, the robot will thus optimize the chance of grasping an object from this distribution, rather than at one specific pose. In our empirical evaluation, we demonstrate how the motion primitives become more robust when grasping simple cylindrical objects, as well as more complex, non-convex objects. We also investigate how well the learned motion primitives generalize towards new object positions and other state estimation uncertainty distributions.

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link (url) [BibTex]

link (url) [BibTex]


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Accurate Vision-based Manipulation through Contact Reasoning

Kloss, A., Bauza, M., Wu, J., Tenenbaum, J. B., Rodriguez, A., Bohg, J.

In International Conference on Robotics and Automation, May (inproceedings) Submitted

Abstract
Planning contact interactions is one of the core challenges of many robotic tasks. Optimizing contact locations while taking dynamics into account is computationally costly and in only partially observed environments, executing contact-based tasks often suffers from low accuracy. We present an approach that addresses these two challenges for the problem of vision-based manipulation. First, we propose to disentangle contact from motion optimization. Thereby, we improve planning efficiency by focusing computation on promising contact locations. Second, we use a hybrid approach for perception and state estimation that combines neural networks with a physically meaningful state representation. In simulation and real-world experiments on the task of planar pushing, we show that our method is more efficient and achieves a higher manipulation accuracy than previous vision-based approaches.

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[BibTex]


[BibTex]