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2015


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Distributed Event-based State Estimation

Trimpe, S.

Max Planck Institute for Intelligent Systems, November 2015 (techreport)

Abstract
An event-based state estimation approach for reducing communication in a networked control system is proposed. Multiple distributed sensor-actuator-agents observe a dynamic process and sporadically exchange their measurements and inputs over a bus network. Based on these data, each agent estimates the full state of the dynamic system, which may exhibit arbitrary inter-agent couplings. Local event-based protocols ensure that data is transmitted only when necessary to meet a desired estimation accuracy. This event-based scheme is shown to mimic a centralized Luenberger observer design up to guaranteed bounds, and stability is proven in the sense of bounded estimation errors for bounded disturbances. The stability result extends to the distributed control system that results when the local state estimates are used for distributed feedback control. Simulation results highlight the benefit of the event-based approach over classical periodic ones in reducing communication requirements.

am ics

arXiv [BibTex]

2015


arXiv [BibTex]

2011


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ISocRob-MSL 2011 Team Description Paper for Middle Sized League

Messias, J., Ahmad, A., Reis, J., Sousa, J., Lima, P.

15th Annual RoboCup International Symposium 2011, July 2011 (techreport)

Abstract
This paper describes the status of the ISocRob MSL robotic soccer team as required by the RoboCup 2011 qualification procedures. The most relevant technical and scientifical developments carried out by the team, since its last participation in the RoboCup MSL competitions, are here detailed. These include cooperative localization, cooperative object tracking, planning under uncertainty, obstacle detection and improvements to self-localization.

ps

link (url) [BibTex]

2011


link (url) [BibTex]


Dorsal Stream: From Algorithm to Neuroscience
Dorsal Stream: From Algorithm to Neuroscience

Jhuang, H.

PhD Thesis, MIT, 2011 (techreport)

ps

pdf [BibTex]

2009


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ISocRob-MSL 2009 Team Description Paper for Middle Sized League

Lima, P., Santos, J., Estilita, J., Barbosa, M., Ahmad, A., Carreira, J.

13th Annual RoboCup International Symposium 2009, July 2009 (techreport)

Abstract
This paper describes the status of the ISocRob MSL roboticsoccer team as required by the RoboCup 2009 qualification procedures.Since its previous participation in RoboCup, the ISocRob team has car-ried out significant developments in various topics, the most relevantof which are presented here. These include self-localization, 3D objecttracking and cooperative object localization, motion control and rela-tional behaviors. A brief description of the hardware of the ISocRobrobots and of the software architecture adopted by the team is also in-cluded.

ps

[BibTex]

2009


[BibTex]


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The SL simulation and real-time control software package

Schaal, S.

University of Southern California, Los Angeles, CA, 2009, clmc (techreport)

Abstract
SL was originally developed as a Simulation Laboratory software package to allow creating complex rigid-body dynamics simulations with minimal development times. It was meant to complement a real-time robotics setup such that robot programs could first be debugged in simulation before trying them on the actual robot. For this purpose, the motor control setup of SL was copied from our experience with real-time robot setups with vxWorks (Windriver Systems, Inc.)Ñindeed, more than 90% of the code is identical to the actual robot software, as will be explained later in detail. As a result, SL is divided into three software components: 1) the generic code that is shared by the actual robot and the simulation, 2) the robot specific code, and 3) the simulation specific code. The robot specific code is tailored to the robotic environments that we have experienced over the years, in particular towards VME-based multi-processor real-time operating systems. The simulation specific code has all the components for OpenGL graphics simulations and mimics the robot multi-processor environment in simple C-code. Importantly, SL can be used stand-alone for creating graphics an-imationsÑthe heritage from real-time robotics does not restrict the complexity of possible simulations. This technical report describes SL in detail and can serve as a manual for new users of SL.

am

link (url) [BibTex]

link (url) [BibTex]


Automatic recognition of rodent behavior: A tool for systematic phenotypic analysis
Automatic recognition of rodent behavior: A tool for systematic phenotypic analysis

Serre, T.*, Jhuang, H*., Garrote, E., Poggio, T., Steele, A.

CBCL paper #283/MIT-CSAIL-TR #2009-052., MIT, 2009 (techreport)

ps

pdf [BibTex]

pdf [BibTex]


no image
The SL simulation and real-time control software package

Schaal, S.

University of Southern California, Los Angeles, CA, 2009, clmc (techreport)

Abstract
SL was originally developed as a Simulation Laboratory software package to allow creating complex rigid-body dynamics simulations with minimal development times. It was meant to complement a real-time robotics setup such that robot programs could first be debugged in simulation before trying them on the actual robot. For this purpose, the motor control setup of SL was copied from our experience with real-time robot setups with vxWorks (Windriver Systems, Inc.)â??indeed, more than 90% of the code is identical to the actual robot software, as will be explained later in detail. As a result, SL is divided into three software components: 1) the generic code that is shared by the actual robot and the simulation, 2) the robot specific code, and 3) the simulation specific code. The robot specific code is tailored to the robotic environments that we have experienced over the years, in particular towards VME-based multi-processor real-time operating systems. The simulation specific code has all the components for OpenGL graphics simulations and mimics the robot multi-processor environment in simple C-code. Importantly, SL can be used stand-alone for creating graphics an-imationsâ??the heritage from real-time robotics does not restrict the complexity of possible simulations. This technical report describes SL in detail and can serve as a manual for new users of SL.

am

link (url) [BibTex]

link (url) [BibTex]

1996


Mixture Models for Image Representation
Mixture Models for Image Representation

Jepson, A., Black, M.

PRECARN ARK Project Technical Report ARK96-PUB-54, March 1996 (techreport)

Abstract
We consider the estimation of local greylevel image structure in terms of a layered representation. This type of representation has recently been successfully used to segment various objects from clutter using either optical ow or stereo disparity information. We argue that the same type of representation is useful for greylevel data in that it allows for the estimation of properties for each of several different components without prior segmentation. Our emphasis in this paper is on the process used to extract such a layered representation from a given image In particular we consider a variant of the EM algorithm for the estimation of the layered model and consider a novel technique for choosing the number of layers to use. We briefly consider the use of a simple version of this approach for image segmentation and suggest two potential applications to the ARK project

ps

pdf [BibTex]

1996


pdf [BibTex]