Header logo is


2011


Thumb xl iccv2011homepageimage notext small
Home 3D body scans from noisy image and range data

Weiss, A., Hirshberg, D., Black, M.

In Int. Conf. on Computer Vision (ICCV), pages: 1951-1958, IEEE, Barcelona, November 2011 (inproceedings)

Abstract
The 3D shape of the human body is useful for applications in fitness, games and apparel. Accurate body scanners, however, are expensive, limiting the availability of 3D body models. We present a method for human shape reconstruction from noisy monocular image and range data using a single inexpensive commodity sensor. The approach combines low-resolution image silhouettes with coarse range data to estimate a parametric model of the body. Accurate 3D shape estimates are obtained by combining multiple monocular views of a person moving in front of the sensor. To cope with varying body pose, we use a SCAPE body model which factors 3D body shape and pose variations. This enables the estimation of a single consistent shape while allowing pose to vary. Additionally, we describe a novel method to minimize the distance between the projected 3D body contour and the image silhouette that uses analytic derivatives of the objective function. We propose a simple method to estimate standard body measurements from the recovered SCAPE model and show that the accuracy of our method is competitive with commercial body scanning systems costing orders of magnitude more.

ps

pdf YouTube poster Project Page Project Page [BibTex]

2011


pdf YouTube poster Project Page Project Page [BibTex]


Thumb xl lugano11small
Evaluating the Automated Alignment of 3D Human Body Scans

Hirshberg, D. A., Loper, M., Rachlin, E., Tsoli, A., Weiss, A., Corner, B., Black, M. J.

In 2nd International Conference on 3D Body Scanning Technologies, pages: 76-86, (Editors: D’Apuzzo, Nicola), Hometrica Consulting, Lugano, Switzerland, October 2011 (inproceedings)

Abstract
The statistical analysis of large corpora of human body scans requires that these scans be in alignment, either for a small set of key landmarks or densely for all the vertices in the scan. Existing techniques tend to rely on hand-placed landmarks or algorithms that extract landmarks from scans. The former is time consuming and subjective while the latter is error prone. Here we show that a model-based approach can align meshes automatically, producing alignment accuracy similar to that of previous methods that rely on many landmarks. Specifically, we align a low-resolution, artist-created template body mesh to many high-resolution laser scans. Our alignment procedure employs a robust iterative closest point method with a regularization that promotes smooth and locally rigid deformation of the template mesh. We evaluate our approach on 50 female body models from the CAESAR dataset that vary significantly in body shape. To make the method fully automatic, we define simple feature detectors for the head and ankles, which provide initial landmark locations. We find that, if body poses are fairly similar, as in CAESAR, the fully automated method provides dense alignments that enable statistical analysis and anthropometric measurement.

ps

pdf slides DOI Project Page [BibTex]

pdf slides DOI Project Page [BibTex]


Thumb xl sigalijcv11
Loose-limbed People: Estimating 3D Human Pose and Motion Using Non-parametric Belief Propagation

Sigal, L., Isard, M., Haussecker, H., Black, M. J.

International Journal of Computer Vision, 98(1):15-48, Springer Netherlands, May 2011 (article)

Abstract
We formulate the problem of 3D human pose estimation and tracking as one of inference in a graphical model. Unlike traditional kinematic tree representations, our model of the body is a collection of loosely-connected body-parts. In particular, we model the body using an undirected graphical model in which nodes correspond to parts and edges to kinematic, penetration, and temporal constraints imposed by the joints and the world. These constraints are encoded using pair-wise statistical distributions, that are learned from motion-capture training data. Human pose and motion estimation is formulated as inference in this graphical model and is solved using Particle Message Passing (PaMPas). PaMPas is a form of non-parametric belief propagation that uses a variation of particle filtering that can be applied over a general graphical model with loops. The loose-limbed model and decentralized graph structure allow us to incorporate information from "bottom-up" visual cues, such as limb and head detectors, into the inference process. These detectors enable automatic initialization and aid recovery from transient tracking failures. We illustrate the method by automatically tracking people in multi-view imagery using a set of calibrated cameras and present quantitative evaluation using the HumanEva dataset.

ps

pdf publisher's site link (url) Project Page Project Page [BibTex]

pdf publisher's site link (url) Project Page Project Page [BibTex]


Thumb xl pointclickimagewide
Point-and-Click Cursor Control With an Intracortical Neural Interface System by Humans With Tetraplegia

Kim, S., Simeral, J. D., Hochberg, L. R., Donoghue, J. P., Friehs, G. M., Black, M. J.

IEEE Transactions on Neural Systems and Rehabilitation Engineering, 19(2):193-203, April 2011 (article)

Abstract
We present a point-and-click intracortical neural interface system (NIS) that enables humans with tetraplegia to volitionally move a 2D computer cursor in any desired direction on a computer screen, hold it still and click on the area of interest. This direct brain-computer interface extracts both discrete (click) and continuous (cursor velocity) signals from a single small population of neurons in human motor cortex. A key component of this system is a multi-state probabilistic decoding algorithm that simultaneously decodes neural spiking activity and outputs either a click signal or the velocity of the cursor. The algorithm combines a linear classifier, which determines whether the user is intending to click or move the cursor, with a Kalman filter that translates the neural population activity into cursor velocity. We present a paradigm for training the multi-state decoding algorithm using neural activity observed during imagined actions. Two human participants with tetraplegia (paralysis of the four limbs) performed a closed-loop radial target acquisition task using the point-and-click NIS over multiple sessions. We quantified point-and-click performance using various human-computer interaction measurements for pointing devices. We found that participants were able to control the cursor motion accurately and click on specified targets with a small error rate (< 3% in one participant). This study suggests that signals from a small ensemble of motor cortical neurons (~40) can be used for natural point-and-click 2D cursor control of a personal computer.

ps

pdf publishers's site pub med link (url) Project Page [BibTex]

pdf publishers's site pub med link (url) Project Page [BibTex]


Thumb xl middleburyimagesmall
A Database and Evaluation Methodology for Optical Flow

Baker, S., Scharstein, D., Lewis, J. P., Roth, S., Black, M. J., Szeliski, R.

International Journal of Computer Vision, 92(1):1-31, March 2011 (article)

Abstract
The quantitative evaluation of optical flow algorithms by Barron et al. (1994) led to significant advances in performance. The challenges for optical flow algorithms today go beyond the datasets and evaluation methods proposed in that paper. Instead, they center on problems associated with complex natural scenes, including nonrigid motion, real sensor noise, and motion discontinuities. We propose a new set of benchmarks and evaluation methods for the next generation of optical flow algorithms. To that end, we contribute four types of data to test different aspects of optical flow algorithms: (1) sequences with nonrigid motion where the ground-truth flow is determined by tracking hidden fluorescent texture, (2) realistic synthetic sequences, (3) high frame-rate video used to study interpolation error, and (4) modified stereo sequences of static scenes. In addition to the average angular error used by Barron et al., we compute the absolute flow endpoint error, measures for frame interpolation error, improved statistics, and results at motion discontinuities and in textureless regions. In October 2007, we published the performance of several well-known methods on a preliminary version of our data to establish the current state of the art. We also made the data freely available on the web at http://vision.middlebury.edu/flow/ . Subsequently a number of researchers have uploaded their results to our website and published papers using the data. A significant improvement in performance has already been achieved. In this paper we analyze the results obtained to date and draw a large number of conclusions from them.

ps

pdf pdf from publisher Middlebury Flow Evaluation Website [BibTex]

pdf pdf from publisher Middlebury Flow Evaluation Website [BibTex]


no image
Optimal Reinforcement Learning for Gaussian Systems

Hennig, P.

In Advances in Neural Information Processing Systems 24, pages: 325-333, (Editors: J Shawe-Taylor and RS Zemel and P Bartlett and F Pereira and KQ Weinberger), Twenty-Fifth Annual Conference on Neural Information Processing Systems (NIPS), 2011 (inproceedings)

Abstract
The exploration-exploitation trade-off is among the central challenges of reinforcement learning. The optimal Bayesian solution is intractable in general. This paper studies to what extent analytic statements about optimal learning are possible if all beliefs are Gaussian processes. A first order approximation of learning of both loss and dynamics, for nonlinear, time-varying systems in continuous time and space, subject to a relatively weak restriction on the dynamics, is described by an infinite-dimensional partial differential equation. An approximate finitedimensional projection gives an impression for how this result may be helpful.

ei pn

PDF Web [BibTex]

PDF Web [BibTex]


Thumb xl problem
Recovering Intrinsic Images with a Global Sparsity Prior on Reflectance

Gehler, P., Rother, C., Kiefel, M., Zhang, L., Schölkopf, B.

In Advances in Neural Information Processing Systems 24, pages: 765-773, (Editors: Shawe-Taylor, John and Zemel, Richard S. and Bartlett, Peter L. and Pereira, Fernando C. N. and Weinberger, Kilian Q.), Curran Associates, Inc., Red Hook, NY, USA, Twenty-Fifth Annual Conference on Neural Information Processing Systems (NIPS), 2011 (inproceedings)

Abstract
We address the challenging task of decoupling material properties from lighting properties given a single image. In the last two decades virtually all works have concentrated on exploiting edge information to address this problem. We take a different route by introducing a new prior on reflectance, that models reflectance values as being drawn from a sparse set of basis colors. This results in a Random Field model with global, latent variables (basis colors) and pixel-accurate output reflectance values. We show that without edge information high-quality results can be achieved, that are on par with methods exploiting this source of information. Finally, we are able to improve on state-of-the-art results by integrating edge information into our model. We believe that our new approach is an excellent starting point for future developments in this field.

ei ps

website + code pdf poster Project Page Project Page [BibTex]

website + code pdf poster Project Page Project Page [BibTex]


Thumb xl fosterembs2011
Combining wireless neural recording and video capture for the analysis of natural gait

Foster, J., Freifeld, O., Nuyujukian, P., Ryu, S., Black, M. J., Shenoy, K.

In Proc. 5th Int. IEEE EMBS Conf. on Neural Engineering, pages: 613-616, IEEE, 2011 (inproceedings)

ps

pdf Project Page [BibTex]

pdf Project Page [BibTex]


Thumb xl 1000dayimagesmall
Neural control of cursor trajectory and click by a human with tetraplegia 1000 days after implant of an intracortical microelectrode array

(J. Neural Engineering Highlights of 2011 Collection. JNE top 10 cited papers of 2010-2011.)

Simeral, J. D., Kim, S., Black, M. J., Donoghue, J. P., Hochberg, L. R.

J. of Neural Engineering, 8(2):025027, 2011 (article)

Abstract
The ongoing pilot clinical trial of the BrainGate neural interface system aims in part to assess the feasibility of using neural activity obtained from a small-scale, chronically implanted, intracortical microelectrode array to provide control signals for a neural prosthesis system. Critical questions include how long implanted microelectrodes will record useful neural signals, how reliably those signals can be acquired and decoded, and how effectively they can be used to control various assistive technologies such as computers and robotic assistive devices, or to enable functional electrical stimulation of paralyzed muscles. Here we examined these questions by assessing neural cursor control and BrainGate system characteristics on five consecutive days 1000 days after implant of a 4 × 4 mm array of 100 microelectrodes in the motor cortex of a human with longstanding tetraplegia subsequent to a brainstem stroke. On each of five prospectively-selected days we performed time-amplitude sorting of neuronal spiking activity, trained a population-based Kalman velocity decoding filter combined with a linear discriminant click state classifier, and then assessed closed-loop point-and-click cursor control. The participant performed both an eight-target center-out task and a random target Fitts metric task which was adapted from a human-computer interaction ISO standard used to quantify performance of computer input devices. The neural interface system was further characterized by daily measurement of electrode impedances, unit waveforms and local field potentials. Across the five days, spiking signals were obtained from 41 of 96 electrodes and were successfully decoded to provide neural cursor point-and-click control with a mean task performance of 91.3% ± 0.1% (mean ± s.d.) correct target acquisition. Results across five consecutive days demonstrate that a neural interface system based on an intracortical microelectrode array can provide repeatable, accurate point-and-click control of a computer interface to an individual with tetraplegia 1000 days after implantation of this sensor.

ps

pdf pdf from publisher link (url) Project Page [BibTex]


no image
Tipping the Scales: Guidance and Intrinsically Motivated Behavior

Martius, G., Herrmann, J. M.

In Advances in Artificial Life, ECAL 2011, pages: 506-513, (Editors: Tom Lenaerts and Mario Giacobini and Hugues Bersini and Paul Bourgine and Marco Dorigo and René Doursat), MIT Press, 2011 (incollection)

al

[BibTex]

[BibTex]


Thumb xl andriluka2011
Benchmark datasets for pose estimation and tracking

Andriluka, M., Sigal, L., Black, M. J.

In Visual Analysis of Humans: Looking at People, pages: 253-274, (Editors: Moesland and Hilton and Kr"uger and Sigal), Springer-Verlag, London, 2011 (incollection)

ps

publisher's site Project Page [BibTex]

publisher's site Project Page [BibTex]


Thumb xl dagm2011imagesmall
Shape and pose-invariant correspondences using probabilistic geodesic surface embedding

Tsoli, A., Black, M. J.

In 33rd Annual Symposium of the German Association for Pattern Recognition (DAGM), 6835, pages: 256-265, Lecture Notes in Computer Science, (Editors: Mester, Rudolf and Felsberg, Michael), Springer, 2011 (inproceedings)

Abstract
Correspondence between non-rigid deformable 3D objects provides a foundation for object matching and retrieval, recognition, and 3D alignment. Establishing 3D correspondence is challenging when there are non-rigid deformations or articulations between instances of a class. We present a method for automatically finding such correspondences that deals with significant variations in pose, shape and resolution between pairs of objects.We represent objects as triangular meshes and consider normalized geodesic distances as representing their intrinsic characteristics. Geodesic distances are invariant to pose variations and nearly invariant to shape variations when properly normalized. The proposed method registers two objects by optimizing a joint probabilistic model over a subset of vertex pairs between the objects. The model enforces preservation of geodesic distances between corresponding vertex pairs and inference is performed using loopy belief propagation in a hierarchical scheme. Additionally our method prefers solutions in which local shape information is consistent at matching vertices. We quantitatively evaluate our method and show that is is more accurate than a state of the art method.

ps

pdf talk Project Page [BibTex]

pdf talk Project Page [BibTex]


Thumb xl srf2011 2
Steerable random fields for image restoration and inpainting

Roth, S., Black, M. J.

In Markov Random Fields for Vision and Image Processing, pages: 377-387, (Editors: Blake, A. and Kohli, P. and Rother, C.), MIT Press, 2011 (incollection)

Abstract
This chapter introduces the concept of a Steerable Random Field (SRF). In contrast to traditional Markov random field (MRF) models in low-level vision, the random field potentials of a SRF are defined in terms of filter responses that are steered to the local image structure. This steering uses the structure tensor to obtain derivative responses that are either aligned with, or orthogonal to, the predominant local image structure. Analysis of the statistics of these steered filter responses in natural images leads to the model proposed here. Clique potentials are defined over steered filter responses using a Gaussian scale mixture model and are learned from training data. The SRF model connects random fields with anisotropic regularization and provides a statistical motivation for the latter. Steering the random field to the local image structure improves image denoising and inpainting performance compared with traditional pairwise MRFs.

ps

publisher site [BibTex]

publisher site [BibTex]

2009


no image
A Sensor-Based Learning Algorithm for the Self-Organization of Robot Behavior

Hesse, F., Martius, G., Der, R., Herrmann, J. M.

Algorithms, 2(1):398-409, 2009 (article)

Abstract
Ideally, sensory information forms the only source of information to a robot. We consider an algorithm for the self-organization of a controller. At short timescales the controller is merely reactive but the parameter dynamics and the acquisition of knowledge by an internal model lead to seemingly purposeful behavior on longer timescales. As a paradigmatic example, we study the simulation of an underactuated snake-like robot. By interacting with the real physical system formed by the robotic hardware and the environment, the controller achieves a sensitive and body-specific actuation of the robot.

al

link (url) [BibTex]

2009


link (url) [BibTex]