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2017


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Optimal gamification can help people procrastinate less

Lieder, F., Griffiths, T. L.

Annual Meeting of the Society for Judgment and Decision Making, Annual Meeting of the Society for Judgment and Decision Making, November 2017 (conference)

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Project Page [BibTex]

2017


Project Page [BibTex]


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From Monocular SLAM to Autonomous Drone Exploration

von Stumberg, L., Usenko, V., Engel, J., Stueckler, J., Cremers, D.

In European Conference on Mobile Robots (ECMR), September 2017 (inproceedings)

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[BibTex]

[BibTex]


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Multi-View Deep Learning for Consistent Semantic Mapping with RGB-D Cameras

Ma, L., Stueckler, J., Kerl, C., Cremers, D.

In IEEE International Conference on Intelligent Robots and Systems (IROS), Vancouver, Canada, 2017 (inproceedings)

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[BibTex]

[BibTex]


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Accurate depth and normal maps from occlusion-aware focal stack symmetry

Strecke, M., Alperovich, A., Goldluecke, B.

In IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2017 (inproceedings)

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link (url) [BibTex]

link (url) [BibTex]


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An automatic method for discovering rational heuristics for risky choice

Lieder, F., Krueger, P. M., Griffiths, T. L.

In Proceedings of the 39th Annual Meeting of the Cognitive Science Society. Austin, TX: Cognitive Science Society, 2017, Falk Lieder and Paul M. Krueger contributed equally to this publication. (inproceedings)

Abstract
What is the optimal way to make a decision given that your time is limited and your cognitive resources are bounded? To answer this question, we formalized the bounded optimal decision process as the solution to a meta-level Markov decision process whose actions are costly computations. We approximated the optimal solution and evaluated its predictions against human choice behavior in the Mouselab paradigm, which is widely used to study decision strategies. Our computational method rediscovered well-known heuristic strategies and the conditions under which they are used, as well as novel heuristics. A Mouselab experiment confirmed our model’s main predictions. These findings are a proof-of-concept that optimal cognitive strategies can be automatically derived as the rational use of finite time and bounded cognitive resources.

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Project Page [BibTex]

Project Page [BibTex]


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Semi-Supervised Deep Learning for Monocular Depth Map Prediction

Kuznietsov, Y., Stueckler, J., Leibe, B.

In IEEE International Conference on Computer Vision and Pattern Recognition (CVPR), 2017 (inproceedings)

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[BibTex]

[BibTex]


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Shadow and Specularity Priors for Intrinsic Light Field Decomposition

Alperovich, A., Johannsen, O., Strecke, M., Goldluecke, B.

In Energy Minimization Methods in Computer Vision and Pattern Recognition (EMMCVPR), 2017 (inproceedings)

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link (url) [BibTex]

link (url) [BibTex]


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Keyframe-Based Visual-Inertial Online SLAM with Relocalization

Kasyanov, A., Engelmann, F., Stueckler, J., Leibe, B.

In IEEE/RSJ Int. Conference on Intelligent Robots and Systems, IROS, 2017 (inproceedings)

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[BibTex]

[BibTex]


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A reward shaping method for promoting metacognitive learning

Lieder, F., Krueger, P. M., Callaway, F., Griffiths, T. L.

In Proceedings of the Third Multidisciplinary Conference on Reinforcement Learning and Decision-Making, 2017 (inproceedings)

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Project Page [BibTex]

Project Page [BibTex]


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SAMP: Shape and Motion Priors for 4D Vehicle Reconstruction

Engelmann, F., Stueckler, J., Leibe, B.

In IEEE Winter Conference on Applications of Computer Vision, WACV, 2017 (inproceedings)

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[BibTex]

[BibTex]


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When does bounded-optimal metareasoning favor few cognitive systems?

Milli, S., Lieder, F., Griffiths, T. L.

In AAAI Conference on Artificial Intelligence, 31, 2017 (inproceedings)

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[BibTex]

[BibTex]


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The Structure of Goal Systems Predicts Human Performance

Bourgin, D., Lieder, F., Reichman, D., Talmon, N., Griffiths, T.

In Proceedings of the 39th Annual Meeting of the Cognitive Science Society, 2017 (inproceedings)

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[BibTex]

[BibTex]


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Learning to (mis) allocate control: maltransfer can lead to self-control failure

Bustamante, L., Lieder, F., Musslick, S., Shenhav, A., Cohen, J.

In The 3rd Multidisciplinary Conference on Reinforcement Learning and Decision Making. Ann Arbor, Michigan, 2017 (inproceedings)

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[BibTex]

[BibTex]


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Mouselab-MDP: A new paradigm for tracing how people plan

Callaway, F., Lieder, F., Krueger, P. M., Griffiths, T. L.

In The 3rd multidisciplinary conference on reinforcement learning and decision making, 2017 (inproceedings)

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[BibTex]

[BibTex]


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Enhancing metacognitive reinforcement learning using reward structures and feedback

Krueger, P. M., Lieder, F., Griffiths, T. L.

In Proceedings of the 39th Annual Meeting of the Cognitive Science Society, 2017 (inproceedings)

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Project Page Project Page [BibTex]

Project Page Project Page [BibTex]


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Helping people choose subgoals with sparse pseudo rewards

Callaway, F., Lieder, F., Griffiths, T. L.

In Proceedings of the Third Multidisciplinary Conference on Reinforcement Learning and Decision Making, 2017 (inproceedings)

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[BibTex]

[BibTex]

2016


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Dynamical self-consistency leads to behavioral development and emergent social interactions in robots.

Der, R., Martius, G.

In Proc. IEEE Int. Conf. on Development and Learning and Epigenetic Robotics, pages: 49-56, IEEE, September 2016, in press (inproceedings)

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DOI [BibTex]

2016


DOI [BibTex]


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Robust calibration marker detection in powder bed images from laser beam melting processes

zur Jacobsmühlen, J., Achterhold, J., Kleszczynski, S., Witt, G., Merhof, D.

In 2016 IEEE International Conference on Industrial Technology (ICIT), pages: 910-915, March 2016 (inproceedings)

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DOI [BibTex]

DOI [BibTex]


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Phase transitions and optimal algorithms in high-dimensional Gaussian mixture clustering

Lesieur, T., De Bacco, C., Banks, J., Krzakala, F., Moore, C., Zdeborová, L.

In Communication, Control, and Computing (Allerton), 2016 54th Annual Allerton Conference on, pages: 601-608, 2016 (inproceedings)

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Preprint link (url) [BibTex]

Preprint link (url) [BibTex]


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Helping people make better decisions using optimal gamification

Lieder, F., Griffiths, T. L.

In Proceedings of the 38th Annual Conference of the Cognitive Science Society, 2016 (inproceedings)

Abstract
Game elements like points and levels are a popular tool to nudge and engage students and customers. Yet, no theory can tell us which incentive structures work and how to design them. Here we connect the practice of gamification to the theory of reward shaping in reinforcement learning. We leverage this connection to develop a method for designing effective incentive structures and delineating when gamification will succeed from when it will fail. We evaluate our method in two behavioral experiments. The results of the first experiment demonstrate that incentive structures designed by our method help people make better, less short-sighted decisions and avoid the pitfalls of less principled approaches. The results of the second experiment illustrate that such incentive structures can be effectively implemented using game elements like points and badges. These results suggest that our method provides a principled way to leverage gamification to help people make better decisions.

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link (url) Project Page [BibTex]

link (url) Project Page [BibTex]


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Direct Visual-Inertial Odometry with Stereo Cameras

Usenko, V., Engel, J., Stueckler, J., Cremers, D.

In IEEE International Conference on Robotics and Automation (ICRA), 2016 (inproceedings)

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[BibTex]

[BibTex]


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Compliant control for soft robots: emergent behavior of a tendon driven anthropomorphic arm.

Martius, G., Hostettler, R., Knoll, A., Der, R.

In 2016 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS), pages: 767-773, 2016 (inproceedings)

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DOI [BibTex]

DOI [BibTex]


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CPA-SLAM: Consistent Plane-Model Alignment for Direct RGB-D SLAM

Ma, L., Kerl, C., Stueckler, J., Cremers, D.

In IEEE International Conference on Robotics and Automation (ICRA), 2016 (inproceedings)

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[BibTex]

[BibTex]


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Unsupervised Learning of Shape-Motion Patterns for Objects in Urban Street Scenes

Klostermann, D., Osep, A., Stueckler, J., Leibe, B.

In British Machine Vision Conference (BMVC), 2016 (inproceedings)

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[BibTex]

[BibTex]


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Scene Flow Propagation for Semantic Mapping and Object Discovery in Dynamic Street Scenes

Kochanov, D., Osep, A., Stueckler, J., Leibe, B.

In IEEE/RSJ Int. Conference on Intelligent Robots and Systems, IROS, 2016 (inproceedings)

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[BibTex]

[BibTex]


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Joint Object Pose Estimation and Shape Reconstruction in Urban Street Scenes Using 3D Shape Priors

Engelmann, F., Stueckler, J., Leibe, B.

In Proc. of the German Conference on Pattern Recognition (GCPR), 2016 (inproceedings)

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[BibTex]

[BibTex]