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2018


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PIPPS: Flexible Model-Based Policy Search Robust to the Curse of Chaos

Parmas, P., Rasmussen, C., Peters, J., Doya, K.

Proceedings of the 35th International Conference on Machine Learning (ICML), 80, pages: 4065-4074, Proceedings of Machine Learning Research, (Editors: Dy, Jennifer and Krause, Andreas), PMLR, July 2018 (conference)

ei

link (url) Project Page [BibTex]

2018


link (url) Project Page [BibTex]


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Learning Independent Causal Mechanisms

Parascandolo, G., Kilbertus, N., Rojas-Carulla, M., Schölkopf, B.

Proceedings of the 35th International Conference on Machine Learning (ICML), 80, pages: 4033-4041, Proceedings of Machine Learning Research, (Editors: Dy, Jennifer and Krause, Andreas), PMLR, July 2018 (conference)

ei

link (url) Project Page [BibTex]

link (url) Project Page [BibTex]


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Nonstationary GANs: Analysis as Nonautonomous Dynamical Systems

Mehrjou, A., Schölkopf, B.

Workshop on Theoretical Foundations and Applications of Deep Generative Models at ICML, July 2018 (conference)

ei

PDF [BibTex]

PDF [BibTex]


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Probabilistic Recurrent State-Space Models

Doerr, A., Daniel, C., Schiegg, M., Nguyen-Tuong, D., Schaal, S., Toussaint, M., Trimpe, S.

In Proceedings of the International Conference on Machine Learning (ICML), International Conference on Machine Learning (ICML), July 2018 (inproceedings)

Abstract
State-space models (SSMs) are a highly expressive model class for learning patterns in time series data and for system identification. Deterministic versions of SSMs (e.g., LSTMs) proved extremely successful in modeling complex time-series data. Fully probabilistic SSMs, however, unfortunately often prove hard to train, even for smaller problems. To overcome this limitation, we propose a scalable initialization and training algorithm based on doubly stochastic variational inference and Gaussian processes. In the variational approximation we propose in contrast to related approaches to fully capture the latent state temporal correlations to allow for robust training.

am ics

arXiv pdf Project Page [BibTex]

arXiv pdf Project Page [BibTex]


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Teaching a Robot Bimanual Hand-Clapping Games via Wrist-Worn IMUs

Fitter, N. T., Kuchenbecker, K. J.

Frontiers in Robotics and Artificial Intelligence, 5(85), July 2018 (article)

Abstract
Colleagues often shake hands in greeting, friends connect through high fives, and children around the world rejoice in hand-clapping games. As robots become more common in everyday human life, they will have the opportunity to join in these social-physical interactions, but few current robots are intended to touch people in friendly ways. This article describes how we enabled a Baxter Research Robot to both teach and learn bimanual hand-clapping games with a human partner. Our system monitors the user's motions via a pair of inertial measurement units (IMUs) worn on the wrists. We recorded a labeled library of 10 common hand-clapping movements from 10 participants; this dataset was used to train an SVM classifier to automatically identify hand-clapping motions from previously unseen participants with a test-set classification accuracy of 97.0%. Baxter uses these sensors and this classifier to quickly identify the motions of its human gameplay partner, so that it can join in hand-clapping games. This system was evaluated by N = 24 naïve users in an experiment that involved learning sequences of eight motions from Baxter, teaching Baxter eight-motion game patterns, and completing a free interaction period. The motion classification accuracy in this less structured setting was 85.9%, primarily due to unexpected variations in motion timing. The quantitative task performance results and qualitative participant survey responses showed that learning games from Baxter was significantly easier than teaching games to Baxter, and that the teaching role caused users to consider more teamwork aspects of the gameplay. Over the course of the experiment, people felt more understood by Baxter and became more willing to follow the example of the robot. Users felt uniformly safe interacting with Baxter, and they expressed positive opinions of Baxter and reported fun interacting with the robot. Taken together, the results indicate that this robot achieved credible social-physical interaction with humans and that its ability to both lead and follow systematically changed the human partner's experience.

hi

DOI [BibTex]

DOI [BibTex]


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Real-time Perception meets Reactive Motion Generation

(Best Systems Paper Finalists - Amazon Robotics Best Paper Awards in Manipulation)

Kappler, D., Meier, F., Issac, J., Mainprice, J., Garcia Cifuentes, C., Wüthrich, M., Berenz, V., Schaal, S., Ratliff, N., Bohg, J.

IEEE Robotics and Automation Letters, 3(3):1864-1871, July 2018 (article)

Abstract
We address the challenging problem of robotic grasping and manipulation in the presence of uncertainty. This uncertainty is due to noisy sensing, inaccurate models and hard-to-predict environment dynamics. Our approach emphasizes the importance of continuous, real-time perception and its tight integration with reactive motion generation methods. We present a fully integrated system where real-time object and robot tracking as well as ambient world modeling provides the necessary input to feedback controllers and continuous motion optimizers. Specifically, they provide attractive and repulsive potentials based on which the controllers and motion optimizer can online compute movement policies at different time intervals. We extensively evaluate the proposed system on a real robotic platform in four scenarios that exhibit either challenging workspace geometry or a dynamic environment. We compare the proposed integrated system with a more traditional sense-plan-act approach that is still widely used. In 333 experiments, we show the robustness and accuracy of the proposed system.

am

arxiv video video link (url) DOI Project Page [BibTex]


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Differentially Private Database Release via Kernel Mean Embeddings

Balog, M., Tolstikhin, I., Schölkopf, B.

Proceedings of the 35th International Conference on Machine Learning (ICML), 80, pages: 423-431, Proceedings of Machine Learning Research, (Editors: Dy, Jennifer and Krause, Andreas), PMLR, July 2018 (conference)

ei

link (url) Project Page Project Page [BibTex]

link (url) Project Page Project Page [BibTex]


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On Matching Pursuit and Coordinate Descent

Locatello, F., Raj, A., Praneeth Karimireddy, S., Rätsch, G., Schölkopf, B., Stich, S. U., Jaggi, M.

Proceedings of the 35th International Conference on Machine Learning (ICML), 80, pages: 3204-3213, Proceedings of Machine Learning Research, (Editors: Dy, Jennifer and Krause, Andreas), PMLR, July 2018 (conference)

ei

link (url) Project Page [BibTex]

link (url) Project Page [BibTex]


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Iterative Model-Fitting and Local Controller Optimization - Towards a Better Understanding of Convergence Properties

Wüthrich, M., Schölkopf, B.

Workshop on Prediction and Generative Modeling in Reinforcement Learning at ICML, July 2018 (conference)

ei

PDF link (url) [BibTex]

PDF link (url) [BibTex]


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Counterfactual Mean Embedding: A Kernel Method for Nonparametric Causal Inference

Muandet, K., Kanagawa, M., Saengkyongam, S., Marukata, S.

Workshop on Machine Learning for Causal Inference, Counterfactual Prediction, and Autonomous Action (CausalML) at ICML, July 2018 (conference)

ei

[BibTex]

[BibTex]


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Reducing 3D Vibrations to 1D in Real Time

Park, G., Kuchenbecker, K. J.

Hands-on demonstration presented at EuroHaptics, Pisa, Italy, June 2018 (misc)

Abstract
In this demonstration, you will hold two pen-shaped modules: an in-pen and an out-pen. The in-pen is instrumented with a high-bandwidth three-axis accelerometer, and the out-pen contains a one-axis voice coil actuator. Use the in-pen to interact with different surfaces; the measured 3D accelerations are continually converted into 1D vibrations and rendered with the out-pen for you to feel. You can test conversion methods that range from simply selecting a single axis to applying a discrete Fourier transform or principal component analysis for realistic and brisk real-time conversion.

hi

Project Page [BibTex]

Project Page [BibTex]


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Infinite Factorial Finite State Machine for Blind Multiuser Channel Estimation

Ruiz, F. J. R., Valera, I., Svensson, L., Perez-Cruz, F.

IEEE Transactions on Cognitive Communications and Networking, 4(2):177-191, June 2018 (article)

ei

DOI Project Page [BibTex]

DOI Project Page [BibTex]


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Frame-Recurrent Video Super-Resolution

Sajjadi, M. S. M., Vemulapalli, R., Brown, M.

IEEE Conference on Computer Vision and Pattern Recognition (CVPR) , June 2018 (conference)

ei

ArXiv link (url) [BibTex]

ArXiv link (url) [BibTex]


Thumb xl screen shot 2018 03 22 at 10.40.47 am
Oncilla robot: a versatile open-source quadruped research robot with compliant pantograph legs

Sproewitz, A., Tuleu, A., Ajallooeian, M., Vespignani, M., Moeckel, R., Eckert, P., D’Haene, M., Degrave, J., Nordmann, A., Schrauwen, B., Steil, J., Ijspeert, A. J.

Frontiers in Robotics and AI, 5(67), June 2018, arXiv: 1803.06259 (article)

Abstract
We present Oncilla robot, a novel mobile, quadruped legged locomotion machine. This large-cat sized, 5.1 robot is one of a kind of a recent, bioinspired legged robot class designed with the capability of model-free locomotion control. Animal legged locomotion in rough terrain is clearly shaped by sensor feedback systems. Results with Oncilla robot show that agile and versatile locomotion is possible without sensory signals to some extend, and tracking becomes robust when feedback control is added (Ajaoolleian 2015). By incorporating mechanical and control blueprints inspired from animals, and by observing the resulting robot locomotion characteristics, we aim to understand the contribution of individual components. Legged robots have a wide mechanical and control design parameter space, and a unique potential as research tools to investigate principles of biomechanics and legged locomotion control. But the hardware and controller design can be a steep initial hurdle for academic research. To facilitate the easy start and development of legged robots, Oncilla-robot's blueprints are available through open-source. [...]

dlg

link (url) DOI Project Page [BibTex]

link (url) DOI Project Page [BibTex]


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Haptipedia: Exploring Haptic Device Design Through Interactive Visualizations

Seifi, H., Fazlollahi, F., Park, G., Kuchenbecker, K. J., MacLean, K. E.

Hands-on demonstration presented at EuroHaptics, Pisa, Italy, June 2018 (misc)

Abstract
How many haptic devices have been proposed in the last 30 years? How can we leverage this rich source of design knowledge to inspire future innovations? Our goal is to make historical haptic invention accessible through interactive visualization of a comprehensive library – a Haptipedia – of devices that have been annotated with designer-relevant metadata. In this demonstration, participants can explore Haptipedia’s growing library of grounded force feedback devices through several prototype visualizations, interact with 3D simulations of the device mechanisms and movements, and tell us about the attributes and devices that could make Haptipedia a useful resource for the haptic design community.

hi

Project Page [BibTex]

Project Page [BibTex]


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Learning Face Deblurring Fast and Wide

Jin, M., Hirsch, M., Favaro, P.

The IEEE Conference on Computer Vision and Pattern Recognition (CVPR) Workshops, pages: 745-753, June 2018 (conference)

ei

link (url) [BibTex]

link (url) [BibTex]


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Delivering 6-DOF Fingertip Tactile Cues

Young, E., Kuchenbecker, K. J.

Work-in-progress paper (5 pages) presented at EuroHaptics, Pisa, Italy, June 2018 (misc)

hi

Project Page [BibTex]

Project Page [BibTex]


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Designing a Haptic Empathetic Robot Animal for Children with Autism

Burns, R., Kuchenbecker, K. J.

Workshop paper (4 pages) presented at the Robotics: Science and Systems Workshop on Robot-Mediated Autism Intervention: Hardware, Software and Curriculum, Pittsburgh, USA, June 2018 (misc)

Abstract
Children with autism often endure sensory overload, may be nonverbal, and have difficulty understanding and relaying emotions. These experiences result in heightened stress during social interaction. Animal-assisted intervention has been found to improve the behavior of children with autism during social interaction, but live animal companions are not always feasible. We are thus in the process of designing a robotic animal to mimic some successful characteristics of animal-assisted intervention while trying to improve on others. The over-arching hypothesis of this research is that an appropriately designed robot animal can reduce stress in children with autism and empower them to engage in social interaction.

hi

link (url) Project Page [BibTex]

link (url) Project Page [BibTex]


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Soft Multi-Axis Boundary-Electrode Tactile Sensors for Whole-Body Robotic Skin

Lee, H., Kim, J., Kuchenbecker, K. J.

Workshop paper (2 pages) presented at the RSS Pioneers Workshop, Pittsburgh, USA, June 2018 (misc)

hi

Project Page [BibTex]

Project Page [BibTex]


Thumb xl screen shot 2018 04 18 at 11.01.27 am
Learning from Outside the Viability Kernel: Why we Should Build Robots that can Fail with Grace

Heim, S., Sproewitz, A.

Proceedings of SIMPAR 2018, pages: 55-61, IEEE, 2018 IEEE International Conference on Simulation, Modeling, and Programming for Autonomous Robots (SIMPAR), May 2018 (conference)

dlg

link (url) DOI Project Page [BibTex]

link (url) DOI Project Page [BibTex]


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Wasserstein Auto-Encoders

Tolstikhin, I., Bousquet, O., Gelly, S., Schölkopf, B.

6th International Conference on Learning Representations (ICLR), May 2018 (conference)

ei

link (url) Project Page [BibTex]

link (url) Project Page [BibTex]


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Fidelity-Weighted Learning

Dehghani, M., Mehrjou, A., Gouws, S., Kamps, J., Schölkopf, B.

6th International Conference on Learning Representations (ICLR), May 2018 (conference)

ei

link (url) Project Page [BibTex]

link (url) Project Page [BibTex]


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Inducing Probabilistic Context-Free Grammars for the Sequencing of Movement Primitives

Lioutikov, R., Maeda, G., Veiga, F., Kersting, K., Peters, J.

IEEE International Conference on Robotics and Automation, (ICRA), pages: 1-8, IEEE, May 2018 (conference)

ei

DOI Project Page [BibTex]

DOI Project Page [BibTex]


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Sobolev GAN

Mroueh, Y., Li*, C., Sercu*, T., Raj*, A., Cheng, Y.

6th International Conference on Learning Representations (ICLR), May 2018, *equal contribution (conference)

ei

link (url) Project Page [BibTex]

link (url) Project Page [BibTex]


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Assisting Movement Training and Execution With Visual and Haptic Feedback

Ewerton, M., Rother, D., Weimar, J., Kollegger, G., Wiemeyer, J., Peters, J., Maeda, G.

Frontiers in Neurorobotics, 12, May 2018 (article)

ei

DOI Project Page [BibTex]

DOI Project Page [BibTex]


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Temporal Difference Models: Model-Free Deep RL for Model-Based Control

Pong*, V., Gu*, S., Dalal, M., Levine, S.

6th International Conference on Learning Representations (ICLR), May 2018, *equal contribution (conference)

ei

link (url) Project Page [BibTex]

link (url) Project Page [BibTex]


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Haptics and Haptic Interfaces

Kuchenbecker, K. J.

In Encyclopedia of Robotics, (Editors: Marcelo H. Ang and Oussama Khatib and Bruno Siciliano), Springer, May 2018 (incollection)

Abstract
Haptics is an interdisciplinary field that seeks to both understand and engineer touch-based interaction. Although a wide range of systems and applications are being investigated, haptics researchers often concentrate on perception and manipulation through the human hand. A haptic interface is a mechatronic system that modulates the physical interaction between a human and his or her tangible surroundings. Haptic interfaces typically involve mechanical, electrical, and computational layers that work together to sense user motions or forces, quickly process these inputs with other information, and physically respond by actuating elements of the user’s surroundings, thereby enabling him or her to act on and feel a remote and/or virtual environment.

hi

link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Wasserstein Auto-Encoders: Latent Dimensionality and Random Encoders

Rubenstein, P. K., Schölkopf, B., Tolstikhin, I.

Workshop at the 6th International Conference on Learning Representations (ICLR), May 2018 (conference)

ei

link (url) Project Page [BibTex]

link (url) Project Page [BibTex]


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Impact of Trunk Orientation for Dynamic Bipedal Locomotion

Drama, O.

Dynamic Walking Conference, May 2018 (talk)

Abstract
Impact of trunk orientation for dynamic bipedal locomotion My research revolves around investigating the functional demands of bipedal running, with focus on stabilizing trunk orientation. When we think about postural stability, there are two critical questions we need to answer: What are the necessary and sufficient conditions to achieve and maintain trunk stability? I am concentrating on how morphology affects control strategies in achieving trunk stability. In particular, I denote the trunk pitch as the predominant morphology parameter and explore the requirements it imposes on a chosen control strategy. To analyze this, I use a spring loaded inverted pendulum model extended with a rigid trunk, which is actuated by a hip motor. The challenge for the controller design here is to have a single hip actuator to achieve two coupled tasks of moving the legs to generate motion and stabilizing the trunk. I enforce orthograde and pronograde postures and aim to identify the effect of these trunk orientations on the hip torque and ground reaction profiles for different control strategies.

dlg

Impact of trunk orientation for dynamic bipedal locomotion [DW 2018] link (url) Project Page [BibTex]


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Leave no Trace: Learning to Reset for Safe and Autonomous Reinforcement Learning

Eysenbach, B., Gu, S., Ibarz, J., Levine, S.

6th International Conference on Learning Representations (ICLR), May 2018 (conference)

ei

Videos link (url) Project Page [BibTex]

Videos link (url) Project Page [BibTex]


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Online Learning of a Memory for Learning Rates

(nominated for best paper award)

Meier, F., Kappler, D., Schaal, S.

In Proceedings of the IEEE International Conference on Robotics and Automation (ICRA) 2018, IEEE, International Conference on Robotics and Automation, May 2018, accepted (inproceedings)

Abstract
The promise of learning to learn for robotics rests on the hope that by extracting some information about the learning process itself we can speed up subsequent similar learning tasks. Here, we introduce a computationally efficient online meta-learning algorithm that builds and optimizes a memory model of the optimal learning rate landscape from previously observed gradient behaviors. While performing task specific optimization, this memory of learning rates predicts how to scale currently observed gradients. After applying the gradient scaling our meta-learner updates its internal memory based on the observed effect its prediction had. Our meta-learner can be combined with any gradient-based optimizer, learns on the fly and can be transferred to new optimization tasks. In our evaluations we show that our meta-learning algorithm speeds up learning of MNIST classification and a variety of learning control tasks, either in batch or online learning settings.

am

pdf video code [BibTex]

pdf video code [BibTex]


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Tempered Adversarial Networks

Sajjadi, M. S. M., Parascandolo, G., Mehrjou, A., Schölkopf, B.

Workshop at the 6th International Conference on Learning Representations (ICLR), May 2018 (conference)

ei

arXiv [BibTex]

arXiv [BibTex]


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Learning Coupled Forward-Inverse Models with Combined Prediction Errors

Koert, D., Maeda, G., Neumann, G., Peters, J.

IEEE International Conference on Robotics and Automation, (ICRA), pages: 2433-2439, IEEE, May 2018 (conference)

ei

DOI Project Page [BibTex]

DOI Project Page [BibTex]


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Learning Disentangled Representations with Wasserstein Auto-Encoders

Rubenstein, P. K., Schölkopf, B., Tolstikhin, I.

Workshop at the 6th International Conference on Learning Representations (ICLR), May 2018 (conference)

ei

link (url) Project Page [BibTex]

link (url) Project Page [BibTex]


Thumb xl screen shot 2018 02 03 at 9.09.06 am
Shaping in Practice: Training Wheels to Learn Fast Hopping Directly in Hardware

Heim, S., Ruppert, F., Sarvestani, A., Sproewitz, A.

In Proceedings of the IEEE International Conference on Robotics and Automation (ICRA) 2018, pages: 5076-5081, IEEE, International Conference on Robotics and Automation, May 2018 (inproceedings)

Abstract
Learning instead of designing robot controllers can greatly reduce engineering effort required, while also emphasizing robustness. Despite considerable progress in simulation, applying learning directly in hardware is still challenging, in part due to the necessity to explore potentially unstable parameters. We explore the of concept shaping the reward landscape with training wheels; temporary modifications of the physical hardware that facilitate learning. We demonstrate the concept with a robot leg mounted on a boom learning to hop fast. This proof of concept embodies typical challenges such as instability and contact, while being simple enough to empirically map out and visualize the reward landscape. Based on our results we propose three criteria for designing effective training wheels for learning in robotics.

dlg

Video Youtube link (url) Project Page [BibTex]

Video Youtube link (url) Project Page [BibTex]


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Automatic Estimation of Modulation Transfer Functions

Bauer, M., Volchkov, V., Hirsch, M., Schölkopf, B.

IEEE International Conference on Computational Photography (ICCP), May 2018 (conference)

ei sf

DOI [BibTex]

DOI [BibTex]


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Learning Sensor Feedback Models from Demonstrations via Phase-Modulated Neural Networks

Sutanto, G., Su, Z., Schaal, S., Meier, F.

In Proceedings of the IEEE International Conference on Robotics and Automation (ICRA) 2018, IEEE, International Conference on Robotics and Automation, May 2018 (inproceedings)

am

pdf video [BibTex]

pdf video [BibTex]


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Causal Discovery Using Proxy Variables

Rojas-Carulla, M., Baroni, M., Lopez-Paz, D.

Workshop at 6th International Conference on Learning Representations (ICLR), May 2018 (conference)

ei

link (url) [BibTex]

link (url) [BibTex]


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Sample and Feedback Efficient Hierarchical Reinforcement Learning from Human Preferences

Pinsler, R., Akrour, R., Osa, T., Peters, J., Neumann, G.

IEEE International Conference on Robotics and Automation, (ICRA), pages: 596-601, IEEE, May 2018 (conference)

ei

DOI Project Page [BibTex]

DOI Project Page [BibTex]


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Group invariance principles for causal generative models

Besserve, M., Shajarisales, N., Schölkopf, B., Janzing, D.

Proceedings of the 21st International Conference on Artificial Intelligence and Statistics (AISTATS), 84, pages: 557-565, Proceedings of Machine Learning Research, (Editors: Amos Storkey and Fernando Perez-Cruz), PMLR, April 2018 (conference)

ei

link (url) [BibTex]

link (url) [BibTex]


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Boosting Variational Inference: an Optimization Perspective

Locatello, F., Khanna, R., Ghosh, J., Rätsch, G.

Proceedings of the 21st International Conference on Artificial Intelligence and Statistics (AISTATS), 84, pages: 464-472, Proceedings of Machine Learning Research, (Editors: Amos Storkey and Fernando Perez-Cruz), PMLR, April 2018 (conference)

ei

link (url) Project Page Project Page [BibTex]

link (url) Project Page Project Page [BibTex]


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Mixture of Attractors: A Novel Movement Primitive Representation for Learning Motor Skills From Demonstrations

Manschitz, S., Gienger, M., Kober, J., Peters, J.

IEEE Robotics and Automation Letters, 3(2):926-933, April 2018 (article)

ei

DOI Project Page [BibTex]

DOI Project Page [BibTex]


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Automatically Rating Trainee Skill at a Pediatric Laparoscopic Suturing Task

Oquendo, Y. A., Riddle, E. W., Hiller, D., Blinman, T. A., Kuchenbecker, K. J.

Surgical Endoscopy, 32(4):1840-1857, April 2018 (article)

hi

DOI [BibTex]

DOI [BibTex]


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Probabilistic movement primitives under unknown system dynamics

Paraschos, A., Rueckert, E., Peters, J., Neumann, G.

Advanced Robotics, 32(6):297-310, April 2018 (article)

ei

DOI Project Page [BibTex]

DOI Project Page [BibTex]


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Cause-Effect Inference by Comparing Regression Errors

Blöbaum, P., Janzing, D., Washio, T., Shimizu, S., Schölkopf, B.

Proceedings of the 21st International Conference on Artificial Intelligence and Statistics (AISTATS) , 84, pages: 900-909, Proceedings of Machine Learning Research, (Editors: Amos Storkey and Fernando Perez-Cruz), PMLR, April 2018 (conference)

ei

link (url) [BibTex]

link (url) [BibTex]


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Arm-Worn Tactile Displays

Kuchenbecker, K. J.

Cross-Cutting Challenge Interactive Discussion presented at the IEEE Haptics Symposium, San Francisco, USA, March 2018 (misc)

Abstract
Fingertips and hands captivate the attention of most haptic interface designers, but humans can feel touch stimuli across the entire body surface. Trying to create devices that both can be worn and can deliver good haptic sensations raises challenges that rarely arise in other contexts. Most notably, tactile cues such as vibration, tapping, and squeezing are far simpler to implement in wearable systems than kinesthetic haptic feedback. This interactive discussion will present a variety of relevant projects to which I have contributed, attempting to pull out common themes and ideas for the future.

hi

[BibTex]

[BibTex]


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Haptipedia: An Expert-Sourced Interactive Device Visualization for Haptic Designers

Seifi, H., MacLean, K. E., Kuchenbecker, K. J., Park, G.

Work-in-progress paper (3 pages) presented at the IEEE Haptics Symposium, San Francisco, USA, March 2018 (misc)

Abstract
Much of three decades of haptic device invention is effectively lost to today’s designers: dispersion across time, region, and discipline imposes an incalculable drag on innovation in this field. Our goal is to make historical haptic invention accessible through interactive navigation of a comprehensive library – a Haptipedia – of devices that have been annotated with designer-relevant metadata. To build this open resource, we will systematically mine the literature and engage the haptics community for expert annotation. In a multi-year broad-based initiative, we will empirically derive salient attributes of haptic devices, design an interactive visualization tool where device creators and repurposers can efficiently explore and search Haptipedia, and establish methods and tools to manually and algorithmically collect data from the haptics literature and our community of experts. This paper outlines progress in compiling an initial corpus of grounded force-feedback devices and their attributes, and it presents a concept sketch of the interface we envision.

hi

Project Page [BibTex]

Project Page [BibTex]


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Will People Like Your Image? Learning the Aesthetic Space

Schwarz, K., Wieschollek, P., Lensch, H. P. A.

2018 IEEE Winter Conference on Applications of Computer Vision (WACV), pages: 2048-2057, March 2018 (conference)

ei

DOI [BibTex]

DOI [BibTex]


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An Algorithmic Perspective on Imitation Learning

Osa, T., Pajarinen, J., Neumann, G., Bagnell, J., Abbeel, P., Peters, J.

Foundations and Trends in Robotics, 7(1-2):1-179, March 2018 (article)

ei

DOI Project Page [BibTex]

DOI Project Page [BibTex]


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Exercising with Baxter: Design and Evaluation of Assistive Social-Physical Human-Robot Interaction

Fitter, N. T., Mohan, M., Kuchenbecker, K. J., Johnson, M. J.

Workshop paper (6 pages) presented at the HRI Workshop on Personal Robots for Exercising and Coaching, Chicago, USA, March 2018 (misc)

Abstract
The worldwide population of older adults is steadily increasing and will soon exceed the capacity of assisted living facilities. Accordingly, we aim to understand whether appropriately designed robots could help older adults stay active and engaged while living at home. We developed eight human-robot exercise games for the Baxter Research Robot with the guidance of experts in game design, therapy, and rehabilitation. After extensive iteration, these games were employed in a user study that tested their viability with 20 younger and 20 older adult users. All participants were willing to enter Baxter’s workspace and physically interact with the robot. User trust and confidence in Baxter increased significantly between pre- and post-experiment assessments, and one individual from the target user population supplied us with abundant positive feedback about her experience. The preliminary results presented in this paper indicate potential for the use of two-armed human-scale robots for social-physical exercise interaction.

hi

link (url) Project Page [BibTex]

link (url) Project Page [BibTex]